package games.strategy.engine.framework.startup.ui; import games.strategy.engine.data.GameData; /** * Interface that identifies a class that can cache game options * the GameProperties can't be replaced, only modified, so the cache works by modifying the GameProperties inside * GameData. */ public interface IGamePropertiesCache { /** * Caches the gameOptions stored in the game data, and associates with this game. * * @param gameData * the game which options you want to cache */ void cacheGameProperties(GameData gameData); /** * Loads cached game options into the gameData. * * @param gameData * the game to load the cached game options into */ void loadCachedGamePropertiesInto(GameData gameData); }