package games.strategy.engine.framework;
import games.strategy.engine.data.PlayerID;
import games.strategy.engine.message.IRemote;
public interface IGameStepAdvancer extends IRemote {
/**
* A server calls this methods on client game when a player
* starts a certain step.
* The method should not return until the player has finished the step.
*/
void startPlayerStep(String stepName, PlayerID player);
}