/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.world.gen.flat; import static com.google.common.base.Preconditions.checkArgument; import static com.google.common.base.Preconditions.checkNotNull; import org.spongepowered.api.block.BlockState; import org.spongepowered.api.block.BlockType; public final class FlatLayer { private final BlockState blockState; private final int depth; /** * Creates a new flat layer with the specified block * type and layer depth. * * @param blockType the block type * @param depth the layer depth */ public FlatLayer(BlockType blockType, int depth) { this(checkNotNull(blockType, "blockType").getDefaultState(), depth); } /** * Creates a new flat layer with the specified block * state and layer depth. * * @param blockState the block state * @param depth the layer depth */ public FlatLayer(BlockState blockState, int depth) { checkArgument(depth > 0, "Depth must be at least 1"); this.blockState = checkNotNull(blockState, "blockState"); this.depth = depth; } /** * Gets the block state. * * @return the block state */ public BlockState getBlockState() { return this.blockState; } /** * Gets the layer depth. * * @return the layer depth */ public int getDepth() { return this.depth; } }