/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.world.gen.flat;
import static com.google.common.base.Preconditions.checkArgument;
import static com.google.common.base.Preconditions.checkNotNull;
import org.spongepowered.api.block.BlockState;
import org.spongepowered.api.block.BlockType;
public final class FlatLayer {
private final BlockState blockState;
private final int depth;
/**
* Creates a new flat layer with the specified block
* type and layer depth.
*
* @param blockType the block type
* @param depth the layer depth
*/
public FlatLayer(BlockType blockType, int depth) {
this(checkNotNull(blockType, "blockType").getDefaultState(), depth);
}
/**
* Creates a new flat layer with the specified block
* state and layer depth.
*
* @param blockState the block state
* @param depth the layer depth
*/
public FlatLayer(BlockState blockState, int depth) {
checkArgument(depth > 0, "Depth must be at least 1");
this.blockState = checkNotNull(blockState, "blockState");
this.depth = depth;
}
/**
* Gets the block state.
*
* @return the block state
*/
public BlockState getBlockState() {
return this.blockState;
}
/**
* Gets the layer depth.
*
* @return the layer depth
*/
public int getDepth() {
return this.depth;
}
}