/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.component.misc; import com.flowpowered.math.GenericMath; import com.google.common.collect.Lists; import org.lanternpowered.server.attribute.LanternAttributes; import org.lanternpowered.server.component.Component; import org.lanternpowered.server.component.ComponentHolder; import org.lanternpowered.server.inject.Inject; import org.spongepowered.api.entity.Entity; import org.spongepowered.api.event.SpongeEventFactory; import org.spongepowered.api.event.cause.Cause; import org.spongepowered.api.event.cause.entity.damage.source.DamageSource; import org.spongepowered.api.event.entity.DamageEntityEvent; import org.spongepowered.api.event.entity.HealEntityEvent; public final class Health implements Component { @Inject private ComponentHolder holder; @Inject private Attributes attributes; private double maxHealth = 1.0; private double health = this.maxHealth; private double absorptionHealth = 0.0; /** * Gets the maximum amount of health. * * @return the max health */ public double getMaxHealth() { if (this.attributes != null) { return this.attributes.getValue(LanternAttributes.MAX_HEALTH); } else { return this.maxHealth; } } /** * Sets the maximum amount of health. * * @param maxHealth the max health */ public void setMaxHealth(double maxHealth) { if (this.attributes != null) { // TODO } else { this.maxHealth = maxHealth; } } /** * Gets the health. * * @return the health */ public double getHealth() { return this.health; } /** * Sets the health. * * @param health the health */ public void setHealth(double health) { this.health = GenericMath.clamp(health, 0.0, this.getMaxHealth()); } public double getAbsorptionHealth() { return this.absorptionHealth; } public void setAbsorptionHealth(double absorptionHealth) { this.absorptionHealth = Math.max(0.0, absorptionHealth); } /** * Heals the component with the specified amount of * health and a specific cause. * * @param health the health * @param cause the cause */ public void heal(double health, Cause cause) { if (this.holder instanceof Entity) { // TODO: Health modifiers, etc. HealEntityEvent event = SpongeEventFactory.createHealEntityEvent( cause, Lists.newArrayList(), (Entity) this.holder, health); if (event.isCancelled()) { return; } health = event.getFinalHealAmount(); } if (health > 0) { this.setHealth(this.getHealth() + health); } } /** * Damages the component with the specified amount of * damage and a specific cause. * * @param damage the damage * @param damageSource the source of damage * @param cause the cause * @return whether it was successful */ public boolean damage(double damage, DamageSource damageSource, Cause cause) { if (this.holder instanceof Entity) { // TODO: Damage modifiers, etc. DamageEntityEvent event = SpongeEventFactory.createDamageEntityEvent( cause, Lists.newArrayList(), (Entity) this.holder, damage); // TODO: Not cancellable? damage = event.getFinalDamage(); } if (damage > 0) { double health = this.getHealth() - damage; this.setHealth(health); if (health <= 0.0) { // TODO: Notify stuff } return true; } return false; } }