/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.util.gen.block; import com.flowpowered.math.vector.Vector3i; import org.lanternpowered.server.game.registry.type.block.BlockRegistryModule; import org.spongepowered.api.block.BlockState; import org.spongepowered.api.block.BlockTypes; import org.spongepowered.api.world.extent.ImmutableBlockVolume; import org.spongepowered.api.world.extent.MutableBlockVolume; import org.spongepowered.api.world.extent.StorageType; public class ShortArrayImmutableBlockBuffer extends AbstractImmutableBlockBuffer { private final BlockState air = BlockTypes.AIR.getDefaultState(); private final short[] blocks; public ShortArrayImmutableBlockBuffer(short[] blocks, Vector3i start, Vector3i size) { super(start, size); this.blocks = blocks.clone(); } private ShortArrayImmutableBlockBuffer(Vector3i start, Vector3i size, short[] blocks) { super(start, size); this.blocks = blocks; } @Override public BlockState getBlock(int x, int y, int z) { checkRange(x, y, z); short blockState = this.blocks[index(x, y, z)]; BlockState block = BlockRegistryModule.get().getStateByInternalId(blockState).orElse(BlockTypes.AIR.getDefaultState()); return block == null ? this.air : block; } @Override public MutableBlockVolume getBlockCopy(StorageType type) { switch (type) { case STANDARD: return new ShortArrayMutableBlockBuffer(this.blocks.clone(), this.start, this.size); case THREAD_SAFE: return new AtomicShortArrayMutableBlockBuffer(this.blocks, this.start, this.size); default: throw new UnsupportedOperationException(type.name()); } } /** * This method doesn't clone the array passed into it. INTERNAL USE ONLY. * Make sure your code doesn't leak the reference if you're using it. * * @param blocks The blocks to store * @param start The start of the volume * @param size The size of the volume * @return A new buffer using the same array reference */ public static ImmutableBlockVolume newWithoutArrayClone(short[] blocks, Vector3i start, Vector3i size) { return new ShortArrayImmutableBlockBuffer(start, size, blocks); } }