/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.network.vanilla.message.type.play;
import org.lanternpowered.server.network.message.Message;
public final class MessagePlayInPlayerMovementAndLook implements Message {
private final boolean onGround;
private final double x;
private final double y;
private final double z;
private final float yaw;
private final float pitch;
public MessagePlayInPlayerMovementAndLook(double x, double y, double z, float yaw, float pitch, boolean onGround) {
this.onGround = onGround;
this.pitch = pitch;
this.yaw = yaw;
this.x = x;
this.y = y;
this.z = z;
}
public boolean isOnGround() {
return this.onGround;
}
public double getX() {
return this.x;
}
public double getY() {
return this.y;
}
public double getZ() {
return this.z;
}
public float getPitch() {
return this.pitch;
}
public float getYaw() {
return this.yaw;
}
}