/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.command; import static org.lanternpowered.server.text.translation.TranslationHelper.t; import com.flowpowered.math.vector.Vector3d; import org.lanternpowered.server.inventory.LanternItemStack; import org.spongepowered.api.Sponge; import org.spongepowered.api.block.BlockState; import org.spongepowered.api.block.BlockTypes; import org.spongepowered.api.command.CommandResult; import org.spongepowered.api.command.args.GenericArguments; import org.spongepowered.api.command.spec.CommandSpec; import org.spongepowered.api.data.type.NotePitch; import org.spongepowered.api.effect.particle.ParticleEffect; import org.spongepowered.api.effect.particle.ParticleOptions; import org.spongepowered.api.effect.particle.ParticleType; import org.spongepowered.api.effect.potion.PotionEffectType; import org.spongepowered.api.item.ItemType; import org.spongepowered.api.item.inventory.ItemStack; import org.spongepowered.api.plugin.PluginContainer; import org.spongepowered.api.text.Text; import org.spongepowered.api.util.Color; import org.spongepowered.api.world.Locatable; import org.spongepowered.api.world.World; import org.spongepowered.api.world.storage.WorldProperties; public final class CommandParticleEffect extends CommandProvider { public CommandParticleEffect() { super(2, "particleeffect", "particles"); } @Override public void completeSpec(PluginContainer pluginContainer, CommandSpec.Builder specBuilder) { specBuilder .arguments( GenericArguments.catalogedElement(Text.of("type"), ParticleType.class), GenericArguments.vector3d(Text.of("position")), GenericArguments.optional(GenericArguments.world(Text.of("world"))), // TODO: Can we place the world arg after the position without that the parsing system complains // TODO: Tab complaining is currently throwing errors, but it's a small bug in SpongeAPI GenericArguments.flags() .valueFlag(GenericArguments.integer(Text.of("quantity")), "-quantity", "q") .valueFlag(GenericArguments.vector3d(Text.of("offset")), "-offset", "o") .valueFlag(GenericArguments.vector3d(Text.of("velocity")), "-velocity", "v") .valueFlag(GenericArguments.vector3d(Text.of("color")), "-color", "c") .valueFlag(GenericArguments.doubleNum(Text.of("scale")), "-scale", "s") .valueFlag(GenericArguments.catalogedElement(Text.of("note"), NotePitch.class), "-note", "n") .valueFlag(GenericArguments.catalogedElement(Text.of("block"), BlockState.class), "-block", "b") .valueFlag(GenericArguments.catalogedElement(Text.of("item"), ItemType.class), "-item", "i") .valueFlag(GenericArguments.catalogedElement(Text.of("potion"), PotionEffectType.class), "-potion", "p") .buildWith(GenericArguments.none())) .executor((src, args) -> { final ParticleType particleType = args.<ParticleType>getOne("type").get(); final Vector3d position = args.<Vector3d>getOne("position").get(); final World world = args.<WorldProperties>getOne("world") .map(props -> Sponge.getServer().getWorld(props.getUniqueId()).get()) .orElseGet(((Locatable) src)::getWorld); final ParticleEffect.Builder builder = ParticleEffect.builder().type(particleType); args.<Integer>getOne("quantity").ifPresent(builder::quantity); args.<Vector3d>getOne("offset").ifPresent(builder::offset); args.<Vector3d>getOne("velocity").ifPresent(builder::velocity); args.<Vector3d>getOne("color").ifPresent(color -> builder.option(ParticleOptions.COLOR, Color.of(color.toInt()))); args.<NotePitch>getOne("note").ifPresent(note -> builder.option(ParticleOptions.NOTE, note)); args.<Double>getOne("scale").ifPresent(scale -> builder.option(ParticleOptions.SCALE, scale)); args.<BlockState>getOne("block").ifPresent(blockState -> builder.option(ParticleOptions.BLOCK_STATE, blockState)); args.<ItemType>getOne("item").ifPresent(item -> builder.option(ParticleOptions.ITEM_STACK_SNAPSHOT, new LanternItemStack(item).createSnapshot())); args.<PotionEffectType>getOne("potion").ifPresent(type -> builder.option(ParticleOptions.POTION_EFFECT_TYPE, type)); world.spawnParticles(builder.build(), position); src.sendMessage(t("Successfully spawned the particle %s", particleType.getName())); return CommandResult.success(); }); } }