/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.network.vanilla.message.codec.play;
import org.spongepowered.api.util.Direction;
public final class CodecUtils {
public static Direction fromFace(int face) {
switch (face) {
case 0: return Direction.UP;
case 1: return Direction.DOWN;
case 2: return Direction.SOUTH;
case 3: return Direction.NORTH;
case 4: return Direction.EAST;
case 5: return Direction.WEST;
default:
throw new IllegalStateException("Unknown face: " + face);
}
}
/**
* Wraps the float angle into a byte.
*
* @param angle the angle
* @return the byte
*/
public static byte wrapAngle(double angle) {
while (angle >= 360d) {
angle -= 360d;
}
while (angle < 0) {
angle += 360d;
}
return (byte) ((angle / 360d) * 256d);
}
/**
* Unwraps the byte angle into a float.
*
* @param angle the angle
* @return the float
*/
public static float unwrapAngle(byte angle) {
return ((float) angle / 256f) * 360f;
}
private CodecUtils() {
}
}