/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.network.vanilla.message.codec.play; import org.spongepowered.api.util.Direction; public final class CodecUtils { public static Direction fromFace(int face) { switch (face) { case 0: return Direction.UP; case 1: return Direction.DOWN; case 2: return Direction.SOUTH; case 3: return Direction.NORTH; case 4: return Direction.EAST; case 5: return Direction.WEST; default: throw new IllegalStateException("Unknown face: " + face); } } /** * Wraps the float angle into a byte. * * @param angle the angle * @return the byte */ public static byte wrapAngle(double angle) { while (angle >= 360d) { angle -= 360d; } while (angle < 0) { angle += 360d; } return (byte) ((angle / 360d) * 256d); } /** * Unwraps the byte angle into a float. * * @param angle the angle * @return the float */ public static float unwrapAngle(byte angle) { return ((float) angle / 256f) * 360f; } private CodecUtils() { } }