/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.block; import com.google.common.base.MoreObjects; import org.lanternpowered.server.game.LanternGame; import org.spongepowered.api.block.ScheduledBlockUpdate; import org.spongepowered.api.world.Location; import org.spongepowered.api.world.World; public class LanternScheduledBlockUpdate implements ScheduledBlockUpdate, Comparable<LanternScheduledBlockUpdate> { private final Location<World> location; private long endTicks; private int priority; private int entryId; public LanternScheduledBlockUpdate(int entryId, Location<World> location, int ticks, int priority) { this.setTicks(ticks); this.priority = priority; this.location = location; this.entryId = entryId; } @Override public Location<World> getLocation() { return this.location; } @Override public int getTicks() { return (int) (this.endTicks - LanternGame.currentTimeTicks()); } @Override public void setTicks(int ticks) { this.endTicks = LanternGame.currentTimeTicks() + ticks; } @Override public int getPriority() { return this.priority; } @Override public void setPriority(int priority) { this.priority = priority; } @Override public int compareTo(LanternScheduledBlockUpdate o) { if (this.endTicks < o.endTicks) { return -1; } if (this.endTicks > o.endTicks) { return 1; } if (this.priority != o.priority) { return this.priority - o.priority; } if (this.entryId < o.entryId) { return -1; } if (this.entryId > o.entryId) { return 1; } return 0; } @Override public String toString() { return MoreObjects.toStringHelper(this) .add("entryId", this.entryId) .add("location", this.location) .add("ticks", this.getTicks()) .add("priority", this.priority) .toString(); } }