/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.block;
import com.google.common.base.MoreObjects;
import org.lanternpowered.server.game.LanternGame;
import org.spongepowered.api.block.ScheduledBlockUpdate;
import org.spongepowered.api.world.Location;
import org.spongepowered.api.world.World;
public class LanternScheduledBlockUpdate implements ScheduledBlockUpdate, Comparable<LanternScheduledBlockUpdate> {
private final Location<World> location;
private long endTicks;
private int priority;
private int entryId;
public LanternScheduledBlockUpdate(int entryId, Location<World> location, int ticks, int priority) {
this.setTicks(ticks);
this.priority = priority;
this.location = location;
this.entryId = entryId;
}
@Override
public Location<World> getLocation() {
return this.location;
}
@Override
public int getTicks() {
return (int) (this.endTicks - LanternGame.currentTimeTicks());
}
@Override
public void setTicks(int ticks) {
this.endTicks = LanternGame.currentTimeTicks() + ticks;
}
@Override
public int getPriority() {
return this.priority;
}
@Override
public void setPriority(int priority) {
this.priority = priority;
}
@Override
public int compareTo(LanternScheduledBlockUpdate o) {
if (this.endTicks < o.endTicks) {
return -1;
}
if (this.endTicks > o.endTicks) {
return 1;
}
if (this.priority != o.priority) {
return this.priority - o.priority;
}
if (this.entryId < o.entryId) {
return -1;
}
if (this.entryId > o.entryId) {
return 1;
}
return 0;
}
@Override
public String toString() {
return MoreObjects.toStringHelper(this)
.add("entryId", this.entryId)
.add("location", this.location)
.add("ticks", this.getTicks())
.add("priority", this.priority)
.toString();
}
}