/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.network.protocol;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.Optional;
public enum ProtocolState {
/**
* The handshake state (initial).
*/
HANDSHAKE (-1, new ProtocolHandshake()),
/**
* The normal play state.
*/
PLAY (0, new ProtocolPlay()),
/**
* The status (or ping) state.
*/
STATUS (1, new ProtocolStatus()),
/**
* The login state.
*/
LOGIN (2, new ProtocolLogin()),
/**
* The handshake phase of forge. This may be skipped and
* is only activated by the server.
*/
FORGE_HANDSHAKE (999, new ProtocolForgeHandshake());
private final static Int2ObjectMap<ProtocolState> lookup = new Int2ObjectOpenHashMap<>();
private final int id;
private final Protocol protocol;
ProtocolState(int id, Protocol protocol) {
this.protocol = protocol;
this.id = id;
}
/**
* Gets the id of the protocol state.
*
* @return the id
*/
public int getId() {
return this.id;
}
/**
* Gets the protocol that is attached to the protocol state. (Message
* registry.)
*
* @return the protocol
*/
public Protocol getProtocol() {
return this.protocol;
}
/**
* Gets the protocol state using it's id.
*
* @param id the id
* @return the protocol state
*/
public static Optional<ProtocolState> getFromId(int id) {
return Optional.ofNullable(lookup.get(id));
}
static {
for (ProtocolState state : values()) {
lookup.put(state.id, state);
}
}
public static void init() {
}
}