/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.network.vanilla.message.codec.play; import io.netty.handler.codec.CodecException; import io.netty.util.AttributeKey; import org.lanternpowered.server.network.buffer.ByteBuffer; import org.lanternpowered.server.network.message.codec.Codec; import org.lanternpowered.server.network.message.codec.CodecContext; import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutPlayerJoinGame; public final class CodecPlayOutPlayerJoinGame implements Codec<MessagePlayOutPlayerJoinGame> { public final static AttributeKey<Integer> PLAYER_ENTITY_ID = AttributeKey.valueOf("player-entity-id"); @Override public ByteBuffer encode(CodecContext context, MessagePlayOutPlayerJoinGame message) throws CodecException { context.getChannel().attr(PLAYER_ENTITY_ID).set(message.getEntityId()); final ByteBuffer buf = context.byteBufAlloc().buffer(); buf.writeInteger(message.getEntityId()); byte gameMode = (byte) message.getGameMode().getInternalId(); if (message.isHardcore()) { gameMode |= 0x8; } buf.writeByte(gameMode); buf.writeInteger(message.getDimensionType().getInternalId()); buf.writeByte((byte) message.getDifficulty().getInternalId()); buf.writeByte((byte) Math.min(message.getPlayerListSize(), 255)); buf.writeString(message.isLowHorizon() ? "flat" : "default"); buf.writeBoolean(message.getReducedDebug()); return buf; } }