/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.world.chunk; import static org.lanternpowered.server.world.chunk.LanternChunk.CHUNK_SECTIONS; import static org.lanternpowered.server.world.chunk.LanternChunk.CHUNK_SECTION_SIZE; import com.flowpowered.math.vector.Vector2i; import com.flowpowered.math.vector.Vector3i; import org.lanternpowered.server.world.LanternWorld; import org.spongepowered.api.world.storage.ChunkLayout; public class LanternChunkLayout implements ChunkLayout { // The instance of the chunk layout. public static final LanternChunkLayout INSTANCE = new LanternChunkLayout(); // The size of one chunk section public static final Vector3i CHUNK_SECTION_SIZE_VECTOR = new Vector3i(CHUNK_SECTION_SIZE, CHUNK_SECTION_SIZE, CHUNK_SECTION_SIZE); public static final Vector3i CHUNK_SECTION_MASK = CHUNK_SECTION_SIZE_VECTOR.sub(Vector3i.ONE); // The size of one chunk public static final Vector3i CHUNK_SIZE = CHUNK_SECTION_SIZE_VECTOR.mul(1, CHUNK_SECTIONS, 1); public static final Vector3i CHUNK_MASK = CHUNK_SIZE.sub(Vector3i.ONE); public static final Vector2i CHUNK_AREA_SIZE = CHUNK_SECTION_SIZE_VECTOR.toVector2(true); public static final Vector3i CHUNK_BIOME_VOLUME = new Vector3i(CHUNK_SECTION_SIZE_VECTOR.getX(), 1, CHUNK_SECTION_SIZE_VECTOR.getZ()); public static final Vector3i SPACE_MAX = LanternWorld.BLOCK_MAX.div(CHUNK_SIZE); public static final Vector3i SPACE_MIN = LanternWorld.BLOCK_MIN.div(CHUNK_SIZE); public static final Vector3i SPACE_SIZE = SPACE_MAX.sub(SPACE_MIN).add(1, 1, 1); @Override public Vector3i getChunkSize() { return CHUNK_SIZE; } @Override public Vector3i getSpaceMax() { return SPACE_MAX; } @Override public Vector3i getSpaceMin() { return SPACE_MIN; } @Override public Vector3i getSpaceSize() { return SPACE_SIZE; } @Override public Vector3i getSpaceOrigin() { return Vector3i.ZERO; } @Override public boolean isInChunk(int x, int y, int z) { // No bits allowed outside the mask! return (x & ~CHUNK_MASK.getX()) == 0 && (y & ~CHUNK_MASK.getY()) == 0 && (z & ~CHUNK_MASK.getZ()) == 0; } @Override public boolean isInChunk(int wx, int wy, int wz, int cx, int cy, int cz) { return this.isInChunk(wx - (cx << 4), wy - (cy << 8), wz - (cz << 4)); } @Override public Vector3i forceToChunk(int x, int y, int z) { return new Vector3i(x >> 4, y >> 8, z >> 4); } @Override public Vector3i forceToWorld(int x, int y, int z) { return new Vector3i(x << 4, y << 8, z << 4); } }