/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.util.gen.biome;
import com.flowpowered.math.vector.Vector3i;
import org.lanternpowered.server.game.registry.type.world.biome.BiomeRegistryModule;
import org.spongepowered.api.world.biome.BiomeType;
import org.spongepowered.api.world.biome.BiomeTypes;
import org.spongepowered.api.world.extent.ImmutableBiomeVolume;
import org.spongepowered.api.world.extent.MutableBiomeVolume;
import org.spongepowered.api.world.extent.StorageType;
/**
* Immutable biome volume, backed by a short array. The array passed to the
* constructor is copied to ensure that the instance is immutable.
*/
public final class ShortArrayImmutableBiomeBuffer extends AbstractImmutableBiomeBuffer {
private final short[] biomes;
public ShortArrayImmutableBiomeBuffer(short[] biomes, Vector3i start, Vector3i size) {
super(start, size);
this.biomes = biomes.clone();
}
private ShortArrayImmutableBiomeBuffer(Vector3i start, Vector3i size, short[] biomes) {
super(start, size);
this.biomes = biomes;
}
@Override
public BiomeType getBiome(int x, int y, int z) {
checkRange(x, y, z);
return BiomeRegistryModule.get().getByInternalId(this.biomes[index(x, y, z)]).orElse(BiomeTypes.OCEAN);
}
@Override
public MutableBiomeVolume getBiomeCopy(StorageType type) {
switch (type) {
case STANDARD:
return new ShortArrayMutableBiomeBuffer(this.biomes.clone(), this.start, this.size);
case THREAD_SAFE:
return new AtomicShortArrayMutableBiomeBuffer(this.biomes, this.start, this.size);
default:
throw new UnsupportedOperationException(type.name());
}
}
/**
* This method doesn't clone the array passed into it. INTERNAL USE ONLY.
* Make sure your code doesn't leak the reference if you're using it.
*
* @param biomes The biomes to store
* @param start The start of the volume
* @param size The size of the volume
* @return A new buffer using the same array reference
*/
public static ImmutableBiomeVolume newWithoutArrayClone(short[] biomes, Vector3i start, Vector3i size) {
return new ShortArrayImmutableBiomeBuffer(start, size, biomes);
}
}