/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.util.gen.biome; import static com.google.common.base.Preconditions.checkNotNull; import static com.google.common.base.Preconditions.checkState; import com.flowpowered.math.vector.Vector3i; import org.lanternpowered.server.game.registry.type.world.biome.BiomeRegistryModule; import org.spongepowered.api.world.biome.BiomeType; import org.spongepowered.api.world.biome.BiomeTypes; import org.spongepowered.api.world.extent.ImmutableBiomeVolume; import org.spongepowered.api.world.extent.MutableBiomeVolume; import org.spongepowered.api.world.extent.StorageType; import java.util.Arrays; /** * Mutable biome volume backed by a short array. Reusable. * <p>Using {@link #detach()} the underlying short array can be accessed. * The short array can then be reused by calling {@link #reuse(Vector3i)}.</p> */ public class ShortArrayMutableBiomeBuffer extends AbstractMutableBiomeBuffer { private boolean detached; private final short[] biomes; protected void checkOpen() { checkState(!this.detached, "Trying to use buffer after it's closed!"); } public ShortArrayMutableBiomeBuffer(Vector3i start, Vector3i size) { this(new short[size.getX() * size.getY() * size.getZ()], start, size); } public ShortArrayMutableBiomeBuffer(short[] biomes, Vector3i start, Vector3i size) { super(start, size); this.biomes = biomes; } @Override public void setBiome(int x, int y, int z, BiomeType biome) { checkOpen(); checkRange(x, y, z); this.biomes[index(x, y, z)] = BiomeRegistryModule.get().getInternalId(biome); } @Override public BiomeType getBiome(int x, int y, int z) { checkOpen(); checkRange(x, y, z); return BiomeRegistryModule.get().getByInternalId(this.biomes[index(x, y, z)]).orElse(BiomeTypes.OCEAN); } /** * Gets the internal short array, and prevents further of it through this * object uses until {@link #reuse(Vector3i)} is called. * * @return The internal byte array. */ public short[] detach() { checkOpen(); this.detached = true; return this.biomes; } /** * Gets whether this biome volume is currently detached. When detached, this * object is available for reuse using {@link #reuse(Vector3i)}. * * @return Whether this biome volume is detached. */ public boolean isDetached() { return this.detached; } /** * Changes the bounds of this biome volume, so that it can be reused for * another chunk. * * @param start New start position. */ public void reuse(Vector3i start) { checkState(this.detached, "Cannot reuse while still in use"); this.start = checkNotNull(start, "start"); this.end = this.start.add(this.size).sub(Vector3i.ONE); Arrays.fill(this.biomes, (short) 0); this.detached = false; } @Override public MutableBiomeVolume getBiomeCopy(StorageType type) { checkOpen(); switch (type) { case STANDARD: return new ShortArrayMutableBiomeBuffer(this.biomes.clone(), this.start, this.size); case THREAD_SAFE: return new AtomicShortArrayMutableBiomeBuffer(this.biomes, this.start, this.size); default: throw new UnsupportedOperationException(type.name()); } } @Override public ImmutableBiomeVolume getImmutableBiomeCopy() { checkOpen(); return new ShortArrayImmutableBiomeBuffer(this.biomes, this.start, this.size); } }