/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.util.gen.biome;
import static com.google.common.base.Preconditions.checkNotNull;
import static com.google.common.base.Preconditions.checkState;
import com.flowpowered.math.vector.Vector3i;
import org.lanternpowered.server.game.registry.type.world.biome.BiomeRegistryModule;
import org.spongepowered.api.world.biome.BiomeType;
import org.spongepowered.api.world.biome.BiomeTypes;
import org.spongepowered.api.world.extent.ImmutableBiomeVolume;
import org.spongepowered.api.world.extent.MutableBiomeVolume;
import org.spongepowered.api.world.extent.StorageType;
import java.util.Arrays;
/**
* Mutable biome volume backed by a short array. Reusable.
* <p>Using {@link #detach()} the underlying short array can be accessed.
* The short array can then be reused by calling {@link #reuse(Vector3i)}.</p>
*/
public class ShortArrayMutableBiomeBuffer extends AbstractMutableBiomeBuffer {
private boolean detached;
private final short[] biomes;
protected void checkOpen() {
checkState(!this.detached, "Trying to use buffer after it's closed!");
}
public ShortArrayMutableBiomeBuffer(Vector3i start, Vector3i size) {
this(new short[size.getX() * size.getY() * size.getZ()], start, size);
}
public ShortArrayMutableBiomeBuffer(short[] biomes, Vector3i start, Vector3i size) {
super(start, size);
this.biomes = biomes;
}
@Override
public void setBiome(int x, int y, int z, BiomeType biome) {
checkOpen();
checkRange(x, y, z);
this.biomes[index(x, y, z)] = BiomeRegistryModule.get().getInternalId(biome);
}
@Override
public BiomeType getBiome(int x, int y, int z) {
checkOpen();
checkRange(x, y, z);
return BiomeRegistryModule.get().getByInternalId(this.biomes[index(x, y, z)]).orElse(BiomeTypes.OCEAN);
}
/**
* Gets the internal short array, and prevents further of it through this
* object uses until {@link #reuse(Vector3i)} is called.
*
* @return The internal byte array.
*/
public short[] detach() {
checkOpen();
this.detached = true;
return this.biomes;
}
/**
* Gets whether this biome volume is currently detached. When detached, this
* object is available for reuse using {@link #reuse(Vector3i)}.
*
* @return Whether this biome volume is detached.
*/
public boolean isDetached() {
return this.detached;
}
/**
* Changes the bounds of this biome volume, so that it can be reused for
* another chunk.
*
* @param start New start position.
*/
public void reuse(Vector3i start) {
checkState(this.detached, "Cannot reuse while still in use");
this.start = checkNotNull(start, "start");
this.end = this.start.add(this.size).sub(Vector3i.ONE);
Arrays.fill(this.biomes, (short) 0);
this.detached = false;
}
@Override
public MutableBiomeVolume getBiomeCopy(StorageType type) {
checkOpen();
switch (type) {
case STANDARD:
return new ShortArrayMutableBiomeBuffer(this.biomes.clone(), this.start, this.size);
case THREAD_SAFE:
return new AtomicShortArrayMutableBiomeBuffer(this.biomes, this.start, this.size);
default:
throw new UnsupportedOperationException(type.name());
}
}
@Override
public ImmutableBiomeVolume getImmutableBiomeCopy() {
checkOpen();
return new ShortArrayImmutableBiomeBuffer(this.biomes, this.start, this.size);
}
}