/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.network.entity.vanilla;
import static org.lanternpowered.server.network.vanilla.message.codec.play.CodecUtils.wrapAngle;
import com.flowpowered.math.vector.Vector3d;
import org.lanternpowered.server.data.key.LanternKeys;
import org.lanternpowered.server.data.type.LanternSkinPart;
import org.lanternpowered.server.entity.LanternEntity;
import org.lanternpowered.server.entity.LanternLiving;
import org.lanternpowered.server.network.entity.EntityProtocolUpdateContext;
import org.lanternpowered.server.network.entity.parameter.ParameterList;
import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityHeadLook;
import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityVelocity;
import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnPlayer;
import org.spongepowered.api.data.key.Keys;
import org.spongepowered.api.data.type.HandPreference;
import org.spongepowered.api.data.type.HandPreferences;
import org.spongepowered.api.data.type.SkinPart;
import java.util.Objects;
import java.util.Set;
import javax.annotation.Nullable;
public abstract class HumanoidEntityProtocol<E extends LanternEntity> extends LivingEntityProtocol<E> {
private HandPreference lastDominantHand = HandPreferences.RIGHT;
@Nullable private Set<SkinPart> lastSkinParts;
public HumanoidEntityProtocol(E entity) {
super(entity);
}
@Override
protected void spawn(EntityProtocolUpdateContext context) {
final int entityId = this.getRootEntityId();
final Vector3d rot = this.entity.getRotation();
final Vector3d headRot = this.entity instanceof LanternLiving ? ((LanternLiving) this.entity).getHeadRotation() : null;
final Vector3d pos = this.entity.getPosition();
final Vector3d vel = this.entity.getVelocity();
final double yaw = rot.getY();
final double pitch = headRot != null ? headRot.getX() : rot.getX();
context.sendToAllExceptSelf(() -> new MessagePlayOutSpawnPlayer(entityId, this.entity.getUniqueId(),
pos, wrapAngle(yaw), wrapAngle(pitch), this.fillParameters(true)));
if (headRot != null) {
context.sendToAllExceptSelf(() -> new MessagePlayOutEntityHeadLook(entityId, wrapAngle(headRot.getY())));
}
if (!vel.equals(Vector3d.ZERO)) {
context.sendToAllExceptSelf(() -> new MessagePlayOutEntityVelocity(entityId, vel.getX(), vel.getY(), vel.getZ()));
}
}
@Override
protected void spawn(ParameterList parameterList) {
super.spawn(parameterList);
// Ignore the NoAI tag, isn't used on the client
parameterList.add(EntityParameters.Humanoid.MAIN_HAND,
(byte) (this.entity.get(Keys.DOMINANT_HAND).orElse(HandPreferences.RIGHT) == HandPreferences.RIGHT ? 1 : 0));
final Set<SkinPart> skinParts = this.entity.get(LanternKeys.DISPLAYED_SKIN_PARTS).orElse(null);
parameterList.add(EntityParameters.Humanoid.SKIN_PARTS,
(byte) (skinParts == null ? 0xff : LanternSkinPart.toBitPattern(skinParts)));
}
@Override
protected void update(ParameterList parameterList) {
super.update(parameterList);
final HandPreference dominantHand = this.entity.get(Keys.DOMINANT_HAND).orElse(HandPreferences.RIGHT);
if (dominantHand != this.lastDominantHand) {
parameterList.add(EntityParameters.Humanoid.MAIN_HAND, (byte) (dominantHand == HandPreferences.RIGHT ? 1 : 0));
this.lastDominantHand = dominantHand;
}
final Set<SkinPart> skinParts = this.entity.get(LanternKeys.DISPLAYED_SKIN_PARTS).orElse(null);
if (!Objects.equals(this.lastSkinParts, skinParts)) {
parameterList.add(EntityParameters.Humanoid.SKIN_PARTS,
(byte) (skinParts == null ? 0xff : LanternSkinPart.toBitPattern(skinParts)));
this.lastSkinParts = skinParts;
}
}
@Override
protected boolean isSneaking() {
return this.entity.get(Keys.IS_SNEAKING).orElse(false);
}
@Override
protected boolean isSprinting() {
return this.entity.get(Keys.IS_SPRINTING).orElse(false);
}
}