/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.network.entity.vanilla; import static org.lanternpowered.server.network.vanilla.message.codec.play.CodecUtils.wrapAngle; import com.flowpowered.math.vector.Vector3d; import org.lanternpowered.server.data.key.LanternKeys; import org.lanternpowered.server.data.type.LanternSkinPart; import org.lanternpowered.server.entity.LanternEntity; import org.lanternpowered.server.entity.LanternLiving; import org.lanternpowered.server.network.entity.EntityProtocolUpdateContext; import org.lanternpowered.server.network.entity.parameter.ParameterList; import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityHeadLook; import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutEntityVelocity; import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutSpawnPlayer; import org.spongepowered.api.data.key.Keys; import org.spongepowered.api.data.type.HandPreference; import org.spongepowered.api.data.type.HandPreferences; import org.spongepowered.api.data.type.SkinPart; import java.util.Objects; import java.util.Set; import javax.annotation.Nullable; public abstract class HumanoidEntityProtocol<E extends LanternEntity> extends LivingEntityProtocol<E> { private HandPreference lastDominantHand = HandPreferences.RIGHT; @Nullable private Set<SkinPart> lastSkinParts; public HumanoidEntityProtocol(E entity) { super(entity); } @Override protected void spawn(EntityProtocolUpdateContext context) { final int entityId = this.getRootEntityId(); final Vector3d rot = this.entity.getRotation(); final Vector3d headRot = this.entity instanceof LanternLiving ? ((LanternLiving) this.entity).getHeadRotation() : null; final Vector3d pos = this.entity.getPosition(); final Vector3d vel = this.entity.getVelocity(); final double yaw = rot.getY(); final double pitch = headRot != null ? headRot.getX() : rot.getX(); context.sendToAllExceptSelf(() -> new MessagePlayOutSpawnPlayer(entityId, this.entity.getUniqueId(), pos, wrapAngle(yaw), wrapAngle(pitch), this.fillParameters(true))); if (headRot != null) { context.sendToAllExceptSelf(() -> new MessagePlayOutEntityHeadLook(entityId, wrapAngle(headRot.getY()))); } if (!vel.equals(Vector3d.ZERO)) { context.sendToAllExceptSelf(() -> new MessagePlayOutEntityVelocity(entityId, vel.getX(), vel.getY(), vel.getZ())); } } @Override protected void spawn(ParameterList parameterList) { super.spawn(parameterList); // Ignore the NoAI tag, isn't used on the client parameterList.add(EntityParameters.Humanoid.MAIN_HAND, (byte) (this.entity.get(Keys.DOMINANT_HAND).orElse(HandPreferences.RIGHT) == HandPreferences.RIGHT ? 1 : 0)); final Set<SkinPart> skinParts = this.entity.get(LanternKeys.DISPLAYED_SKIN_PARTS).orElse(null); parameterList.add(EntityParameters.Humanoid.SKIN_PARTS, (byte) (skinParts == null ? 0xff : LanternSkinPart.toBitPattern(skinParts))); } @Override protected void update(ParameterList parameterList) { super.update(parameterList); final HandPreference dominantHand = this.entity.get(Keys.DOMINANT_HAND).orElse(HandPreferences.RIGHT); if (dominantHand != this.lastDominantHand) { parameterList.add(EntityParameters.Humanoid.MAIN_HAND, (byte) (dominantHand == HandPreferences.RIGHT ? 1 : 0)); this.lastDominantHand = dominantHand; } final Set<SkinPart> skinParts = this.entity.get(LanternKeys.DISPLAYED_SKIN_PARTS).orElse(null); if (!Objects.equals(this.lastSkinParts, skinParts)) { parameterList.add(EntityParameters.Humanoid.SKIN_PARTS, (byte) (skinParts == null ? 0xff : LanternSkinPart.toBitPattern(skinParts))); this.lastSkinParts = skinParts; } } @Override protected boolean isSneaking() { return this.entity.get(Keys.IS_SNEAKING).orElse(false); } @Override protected boolean isSprinting() { return this.entity.get(Keys.IS_SPRINTING).orElse(false); } }