/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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package org.lanternpowered.server.network.vanilla.message.codec.play;
import static com.google.common.base.MoreObjects.firstNonNull;
import io.netty.handler.codec.CodecException;
import io.netty.util.AttributeKey;
import org.lanternpowered.server.network.buffer.ByteBuffer;
import org.lanternpowered.server.network.message.BulkMessage;
import org.lanternpowered.server.network.message.Message;
import org.lanternpowered.server.network.message.codec.Codec;
import org.lanternpowered.server.network.message.codec.CodecContext;
import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayInPlayerSneak;
import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayInPlayerVehicleJump;
import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayInPlayerVehicleMovement;
import java.util.ArrayList;
import java.util.List;
public final class CodecPlayInPlayerVehicleControls implements Codec<Message> {
private final static AttributeKey<Boolean> SNEAKING = AttributeKey.valueOf("last-sneaking-state");
private final static AttributeKey<Boolean> JUMPING = AttributeKey.valueOf("last-jumping-state");
@Override
public Message decode(CodecContext context, ByteBuffer buf) throws CodecException {
float sideways = buf.readFloat();
float forwards = buf.readFloat();
final byte flags = buf.readByte();
final boolean jump = (flags & 0x1) != 0;
final boolean sneak = (flags & 0x2) != 0;
final List<Message> messages = new ArrayList<>();
final boolean lastSneak = firstNonNull(context.getChannel().attr(SNEAKING).getAndSet(sneak), false);
if (lastSneak != sneak) {
messages.add(new MessagePlayInPlayerSneak(sneak));
}
final boolean lastJump = firstNonNull(context.getChannel().attr(JUMPING).getAndSet(jump), false);
if (lastJump != jump && !firstNonNull(
context.getChannel().attr(CodecPlayInPlayerAction.CANCEL_NEXT_JUMP_MESSAGE).getAndSet(false), false)) {
messages.add(new MessagePlayInPlayerVehicleJump(jump, 0f));
}
// The mc client already applies the sneak speed, but we want to choose it
if (sneak) {
sideways /= 0.3f;
forwards /= 0.3f;
}
messages.add(new MessagePlayInPlayerVehicleMovement(forwards, sideways));
return messages.size() == 1 ? messages.get(0) : new BulkMessage(messages);
}
}