/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.block.tile.vanilla; import org.spongepowered.api.block.BlockState; import org.spongepowered.api.block.BlockTypes; import org.spongepowered.api.block.tileentity.TileEntity; import org.spongepowered.api.block.tileentity.carrier.Chest; import org.spongepowered.api.data.key.Keys; import org.spongepowered.api.effect.sound.SoundCategories; import org.spongepowered.api.effect.sound.SoundTypes; import org.spongepowered.api.item.inventory.Inventory; import org.spongepowered.api.util.Direction; import org.spongepowered.api.world.Location; import org.spongepowered.api.world.World; import java.util.Optional; import java.util.Random; public class LanternChest extends LanternContainer<TileChestInventory> implements Chest { private static final Direction[] HORIZONTAL_DIRECTIONS = { Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST }; private final Random random = new Random(); @Override public void registerKeys() { super.registerKeys(); registerKey(Keys.DISPLAY_NAME, null); } @Override protected TileChestInventory createInventory() { return new TileChestInventory(null, this); } @Override public Optional<Inventory> getDoubleChestInventory() { if (!isValid()) { return Optional.empty(); } final Location<World> location = getLocation(); for (Direction directionToCheck : HORIZONTAL_DIRECTIONS) { final Location<World> loc = location.getRelative(directionToCheck); if (loc.getBlock().getType() != this.getBlock().getType()) { continue; } final Optional<TileEntity> optTileEntity = location.getRelative(directionToCheck).getTileEntity(); if (optTileEntity.isPresent() && optTileEntity.get() instanceof LanternChest) { if (directionToCheck != Direction.WEST && directionToCheck != Direction.NORTH) { return Optional.of(new TileDoubleChestInventory(null, null, this.inventory, ((LanternChest) optTileEntity.get()).inventory)); } else { return Optional.of(new TileDoubleChestInventory(null, null, ((LanternChest) optTileEntity.get()).inventory, this.inventory)); } } } return Optional.empty(); } @Override protected void playOpenSound(Location<World> location) { location.getExtent().playSound(SoundTypes.BLOCK_CHEST_OPEN, SoundCategories.BLOCK, location.getPosition().add(0.5, 0.5, 0.5), 0.5, this.random.nextDouble() * 0.1 + 0.9); } @Override protected void playCloseSound(Location<World> location) { location.getExtent().playSound(SoundTypes.BLOCK_CHEST_CLOSE, SoundCategories.BLOCK, location.getPosition().add(0.5, 0.5, 0.5), 0.5, this.random.nextDouble() * 0.1 + 0.9); } @Override public BlockState getBlock() { final BlockState block = getLocation().getBlock(); return block.getType() == BlockTypes.CHEST || block.getType() == BlockTypes.TRAPPED_CHEST ? block : BlockTypes.CHEST.getDefaultState(); } }