/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.block.tile.vanilla;
import org.spongepowered.api.block.BlockState;
import org.spongepowered.api.block.BlockTypes;
import org.spongepowered.api.block.tileentity.TileEntity;
import org.spongepowered.api.block.tileentity.carrier.Chest;
import org.spongepowered.api.data.key.Keys;
import org.spongepowered.api.effect.sound.SoundCategories;
import org.spongepowered.api.effect.sound.SoundTypes;
import org.spongepowered.api.item.inventory.Inventory;
import org.spongepowered.api.util.Direction;
import org.spongepowered.api.world.Location;
import org.spongepowered.api.world.World;
import java.util.Optional;
import java.util.Random;
public class LanternChest extends LanternContainer<TileChestInventory> implements Chest {
private static final Direction[] HORIZONTAL_DIRECTIONS = { Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST };
private final Random random = new Random();
@Override
public void registerKeys() {
super.registerKeys();
registerKey(Keys.DISPLAY_NAME, null);
}
@Override
protected TileChestInventory createInventory() {
return new TileChestInventory(null, this);
}
@Override
public Optional<Inventory> getDoubleChestInventory() {
if (!isValid()) {
return Optional.empty();
}
final Location<World> location = getLocation();
for (Direction directionToCheck : HORIZONTAL_DIRECTIONS) {
final Location<World> loc = location.getRelative(directionToCheck);
if (loc.getBlock().getType() != this.getBlock().getType()) {
continue;
}
final Optional<TileEntity> optTileEntity = location.getRelative(directionToCheck).getTileEntity();
if (optTileEntity.isPresent() && optTileEntity.get() instanceof LanternChest) {
if (directionToCheck != Direction.WEST && directionToCheck != Direction.NORTH) {
return Optional.of(new TileDoubleChestInventory(null, null,
this.inventory, ((LanternChest) optTileEntity.get()).inventory));
} else {
return Optional.of(new TileDoubleChestInventory(null, null,
((LanternChest) optTileEntity.get()).inventory, this.inventory));
}
}
}
return Optional.empty();
}
@Override
protected void playOpenSound(Location<World> location) {
location.getExtent().playSound(SoundTypes.BLOCK_CHEST_OPEN, SoundCategories.BLOCK,
location.getPosition().add(0.5, 0.5, 0.5), 0.5, this.random.nextDouble() * 0.1 + 0.9);
}
@Override
protected void playCloseSound(Location<World> location) {
location.getExtent().playSound(SoundTypes.BLOCK_CHEST_CLOSE, SoundCategories.BLOCK,
location.getPosition().add(0.5, 0.5, 0.5), 0.5, this.random.nextDouble() * 0.1 + 0.9);
}
@Override
public BlockState getBlock() {
final BlockState block = getLocation().getBlock();
return block.getType() == BlockTypes.CHEST || block.getType() == BlockTypes.TRAPPED_CHEST ? block : BlockTypes.CHEST.getDefaultState();
}
}