/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.entity.living.player.tab;
import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutTabListEntries;
import org.spongepowered.api.entity.living.player.gamemode.GameMode;
import org.spongepowered.api.profile.GameProfile;
import org.spongepowered.api.text.Text;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import javax.annotation.Nullable;
public class GlobalTabListEntry {
private final GlobalTabList tabList;
private final List<LanternTabListEntry> tabListEntries = new ArrayList<>();
private final GameProfile gameProfile;
GlobalTabListEntry(GlobalTabList tabList, GameProfile gameProfile) {
this.gameProfile = gameProfile;
this.tabList = tabList;
}
public GameProfile getProfile() {
return this.gameProfile;
}
/**
* Adds a {@link LanternTabListEntry} to this global tab list entry.
*
* @param tabListEntry The tab list entry
*/
void addEntry(LanternTabListEntry tabListEntry) {
boolean empty = this.tabListEntries.isEmpty();
this.tabListEntries.add(tabListEntry);
if (empty) {
this.tabList.addEntry(this);
}
}
/**
* Removes a {@link LanternTabListEntry} from this global tab list entry.
*
* @param tabListEntry The tab list entry
*/
void removeEntry(LanternTabListEntry tabListEntry) {
this.tabListEntries.remove(tabListEntry);
if (this.tabListEntries.isEmpty()) {
this.tabList.remove(this.gameProfile);
}
}
/**
* Removes this entry from all the {@link LanternTabList}s.
*/
public void removeEntry() {
if (this.tabListEntries.isEmpty()) {
return;
}
MessagePlayOutTabListEntries message = new MessagePlayOutTabListEntries(Collections.singletonList(
new MessagePlayOutTabListEntries.Entry.Remove(this.gameProfile)));
this.tabListEntries.forEach(tabListEntry -> {
tabListEntry.getList().removeRawEntry(this.gameProfile.getUniqueId());
tabListEntry.getList().getPlayer().getConnection().send(message);
});
this.tabListEntries.clear();
this.tabList.remove(this.gameProfile);
}
public void setDisplayName(@Nullable Text displayName) {
if (this.tabListEntries.isEmpty()) {
return;
}
MessagePlayOutTabListEntries message = new MessagePlayOutTabListEntries(Collections.singletonList(
new MessagePlayOutTabListEntries.Entry.UpdateDisplayName(this.gameProfile, displayName)));
this.tabListEntries.forEach(tabListEntry -> {
tabListEntry.setRawDisplayName(displayName);
tabListEntry.getList().getPlayer().getConnection().send(message);
});
}
public void setLatency(int latency) {
if (this.tabListEntries.isEmpty()) {
return;
}
MessagePlayOutTabListEntries message = new MessagePlayOutTabListEntries(Collections.singletonList(
new MessagePlayOutTabListEntries.Entry.UpdateLatency(this.gameProfile, latency)));
this.tabListEntries.forEach(tabListEntry -> {
tabListEntry.setRawLatency(latency);
tabListEntry.getList().getPlayer().getConnection().send(message);
});
}
public void setGameMode(GameMode gameMode) {
if (this.tabListEntries.isEmpty()) {
return;
}
MessagePlayOutTabListEntries message = new MessagePlayOutTabListEntries(Collections.singletonList(
new MessagePlayOutTabListEntries.Entry.UpdateGameMode(this.gameProfile, gameMode)));
this.tabListEntries.forEach(tabListEntry -> {
tabListEntry.setRawGameMode(gameMode);
tabListEntry.getList().getPlayer().getConnection().send(message);
});
}
}