/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.network.vanilla.message.type.play; import static com.google.common.base.Preconditions.checkNotNull; import com.flowpowered.math.vector.Vector3d; import org.lanternpowered.server.network.message.Message; public final class MessagePlayOutEntityTeleport implements Message { private final int entityId; private final boolean onGround; private final int yaw; private final int pitch; private final double x; private final double y; private final double z; public MessagePlayOutEntityTeleport(int entityId, double x, double y, double z, int yaw, int pitch, boolean onGround) { this.onGround = onGround; this.entityId = entityId; this.pitch = pitch; this.yaw = yaw; this.x = x; this.y = y; this.z = z; } public int getEntityId() { return this.entityId; } public int getYaw() { return this.yaw; } public int getPitch() { return this.pitch; } public boolean isOnGround() { return this.onGround; } public double getX() { return this.x; } public double getY() { return this.y; } public double getZ() { return this.z; } }