/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.game.registry.type.entity.player; import org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode; import org.lanternpowered.server.game.registry.AdditionalInternalPluginCatalogRegistryModule; import org.spongepowered.api.entity.living.player.gamemode.GameMode; import org.spongepowered.api.entity.living.player.gamemode.GameModes; public final class GameModeRegistryModule extends AdditionalInternalPluginCatalogRegistryModule<GameMode> { private static final GameModeRegistryModule instance = new GameModeRegistryModule(); public static GameModeRegistryModule get() { return instance; } private GameModeRegistryModule() { super(GameModes.class); } @Override public void registerDefaults() { register(new LanternGameMode("minecraft", "not_set", -1)); register(new LanternGameMode("minecraft", "survival", 0)); register(new LanternGameMode("minecraft", "creative", 1)); register(new LanternGameMode("minecraft", "adventure", 2)); register(new LanternGameMode("minecraft", "spectator", 3)); } }