/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.game.registry.type.entity.player;
import org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode;
import org.lanternpowered.server.game.registry.AdditionalInternalPluginCatalogRegistryModule;
import org.spongepowered.api.entity.living.player.gamemode.GameMode;
import org.spongepowered.api.entity.living.player.gamemode.GameModes;
public final class GameModeRegistryModule extends AdditionalInternalPluginCatalogRegistryModule<GameMode> {
private static final GameModeRegistryModule instance = new GameModeRegistryModule();
public static GameModeRegistryModule get() {
return instance;
}
private GameModeRegistryModule() {
super(GameModes.class);
}
@Override
public void registerDefaults() {
register(new LanternGameMode("minecraft", "not_set", -1));
register(new LanternGameMode("minecraft", "survival", 0));
register(new LanternGameMode("minecraft", "creative", 1));
register(new LanternGameMode("minecraft", "adventure", 2));
register(new LanternGameMode("minecraft", "spectator", 3));
}
}