/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.network.vanilla.message.codec.play;
import io.netty.handler.codec.CodecException;
import it.unimi.dsi.fastutil.objects.Object2IntMap;
import it.unimi.dsi.fastutil.objects.Object2IntMaps;
import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
import org.lanternpowered.server.entity.living.player.gamemode.LanternGameMode;
import org.lanternpowered.server.network.buffer.ByteBuffer;
import org.lanternpowered.server.network.message.codec.Codec;
import org.lanternpowered.server.network.message.codec.CodecContext;
import org.lanternpowered.server.network.buffer.objects.Types;
import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutTabListEntries;
import org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutTabListEntries.Entry;
import org.spongepowered.api.profile.property.ProfileProperty;
import org.spongepowered.api.text.Text;
import java.util.Collection;
import java.util.List;
import java.util.Optional;
public final class CodecPlayOutTabListEntries implements Codec<MessagePlayOutTabListEntries> {
private static final int ADD = 0;
private static final int UPDATE_GAME_MODE = 1;
private static final int UPDATE_LATENCY = 2;
private static final int UPDATE_DISPLAY_NAME = 3;
private static final int REMOVE = 4;
private final Object2IntMap<Class<?>> typeLookup;
{
Object2IntMap<Class<?>> typeLookup = new Object2IntOpenHashMap<>();
typeLookup.put(Entry.Add.class, ADD);
typeLookup.put(Entry.UpdateGameMode.class, UPDATE_GAME_MODE);
typeLookup.put(Entry.UpdateLatency.class, UPDATE_LATENCY);
typeLookup.put(Entry.UpdateDisplayName.class, UPDATE_DISPLAY_NAME);
typeLookup.put(Entry.Remove.class, REMOVE);
this.typeLookup = Object2IntMaps.unmodifiable(typeLookup);
}
@Override
public ByteBuffer encode(CodecContext context, MessagePlayOutTabListEntries message) throws CodecException {
ByteBuffer buf = context.byteBufAlloc().buffer();
List<Entry> entries = message.getEntries();
int type = this.typeLookup.get(entries.get(0).getClass());
buf.writeVarInt(type);
buf.writeVarInt(entries.size());
for (Entry entry : entries) {
buf.writeUniqueId(entry.getGameProfile().getUniqueId());
switch (type) {
case ADD:
buf.writeString(entry.getGameProfile().getName().orElse("unknown"));
Collection<ProfileProperty> properties = entry.getGameProfile().getPropertyMap().values();
buf.writeVarInt(properties.size());
for (ProfileProperty property : properties) {
buf.writeString(property.getName());
buf.writeString(property.getValue());
Optional<String> signature = property.getSignature();
boolean flag = signature.isPresent();
buf.writeBoolean(flag);
if (flag) {
buf.writeString(signature.get());
}
}
buf.writeVarInt(((LanternGameMode) entry.getGameMode()).getInternalId());
buf.writeVarInt(entry.getPing());
Text displayName = entry.getDisplayName();
boolean flag = displayName != null;
buf.writeBoolean(flag);
if (flag) {
buf.write(Types.TEXT, displayName);
}
break;
case UPDATE_GAME_MODE:
buf.writeVarInt(((LanternGameMode) entry.getGameMode()).getInternalId());
break;
case UPDATE_LATENCY:
buf.writeVarInt(entry.getPing());
break;
case UPDATE_DISPLAY_NAME:
Text displayName0 = entry.getDisplayName();
boolean flag0 = displayName0 != null;
buf.writeBoolean(flag0);
if (flag0) {
buf.write(Types.TEXT, displayName0);
}
break;
case REMOVE:
break;
}
}
return buf;
}
}