/* * This file is part of LanternServer, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://www.lanternpowered.org> * Copyright (c) SpongePowered <https://www.spongepowered.org> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.server.network.vanilla.message.type.play; import org.lanternpowered.server.network.message.Message; import org.spongepowered.api.text.Text; public final class MessagePlayOutOpenWindow implements Message { private final int windowId; private final WindowType windowType; private final Text title; private final int slotCount; private final int entityId; public MessagePlayOutOpenWindow(int windowId, WindowType windowType, Text title, int slotCount, int entityId) { this.windowType = windowType; this.slotCount = slotCount; this.windowId = windowId; this.entityId = entityId; this.title = title; } public int getWindowId() { return this.windowId; } public WindowType getWindowType() { return this.windowType; } public Text getTitle() { return this.title; } public int getEntityId() { return this.entityId; } public int getSlotCount() { return this.slotCount; } public enum WindowType { CONTAINER, CHEST, CRAFTING_TABLE, FURNACE, DISPENSER, ENCHANTING_TABLE, BREWING_STAND, VILLAGER, BEACON, ANVIL, HOPPER, DROPPER, HORSE, SHULKER_BOX, ; } }