/*
* This file is part of LanternServer, licensed under the MIT License (MIT).
*
* Copyright (c) LanternPowered <https://www.lanternpowered.org>
* Copyright (c) SpongePowered <https://www.spongepowered.org>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.lanternpowered.server.network.vanilla.message.type.play;
import org.lanternpowered.server.network.message.Message;
import org.spongepowered.api.text.Text;
public final class MessagePlayOutOpenWindow implements Message {
private final int windowId;
private final WindowType windowType;
private final Text title;
private final int slotCount;
private final int entityId;
public MessagePlayOutOpenWindow(int windowId, WindowType windowType, Text title, int slotCount, int entityId) {
this.windowType = windowType;
this.slotCount = slotCount;
this.windowId = windowId;
this.entityId = entityId;
this.title = title;
}
public int getWindowId() {
return this.windowId;
}
public WindowType getWindowType() {
return this.windowType;
}
public Text getTitle() {
return this.title;
}
public int getEntityId() {
return this.entityId;
}
public int getSlotCount() {
return this.slotCount;
}
public enum WindowType {
CONTAINER,
CHEST,
CRAFTING_TABLE,
FURNACE,
DISPENSER,
ENCHANTING_TABLE,
BREWING_STAND,
VILLAGER,
BEACON,
ANVIL,
HOPPER,
DROPPER,
HORSE,
SHULKER_BOX,
;
}
}