package crazypants.enderio.machine.vacuum;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
public class InventoryFilterUpgrade implements IInventory {
private final TileVacuumChest te;
public InventoryFilterUpgrade(TileVacuumChest te) {
this.te = te;
}
@Override
public int getSizeInventory() {
return 1;
}
@Override
public ItemStack getStackInSlot(int slot) {
if(slot == 0) {
return te.getFilterItem();
}
return null;
}
@Override
public ItemStack decrStackSize(int slot, int num) {
if(slot == 0) {
ItemStack current = te.getFilterItem();
if(current == null) {
return current;
}
ItemStack result;
ItemStack remaining;
if(num >= current.stackSize) {
result = current.copy();
remaining = null;
} else {
result = current.copy();
result.stackSize = num;
remaining = current.copy();
remaining.stackSize -= num;
}
te.setFilterItem(remaining);
return result;
}
return null;
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
return null;
}
@Override
public void setInventorySlotContents(int slot, ItemStack is) {
if(slot == 0) {
te.setFilterItem(is);
}
}
@Override
public String getInventoryName() {
return "FilterUpgrade";
}
@Override
public boolean hasCustomInventoryName() {
return false;
}
@Override
public int getInventoryStackLimit() {
return 1;
}
@Override
public void markDirty() {
}
@Override
public boolean isUseableByPlayer(EntityPlayer ep) {
return true;
}
@Override
public void openInventory() {
}
@Override
public void closeInventory() {
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack is) {
return slot == 0 && te.isItemValidForFilter(is);
}
}