package crazypants.enderio.machine.generator.stirling;
import java.util.Random;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import crazypants.enderio.GuiHandler;
import crazypants.enderio.ModObject;
import crazypants.enderio.machine.AbstractMachineBlock;
import crazypants.enderio.network.PacketHandler;
public class BlockStirlingGenerator extends AbstractMachineBlock<TileEntityStirlingGenerator> {
public static BlockStirlingGenerator create() {
PacketHandler.INSTANCE.registerMessage(PacketBurnTime.class, PacketBurnTime.class, PacketHandler.nextID(), Side.CLIENT);
BlockStirlingGenerator gen = new BlockStirlingGenerator();
gen.init();
return gen;
}
protected BlockStirlingGenerator() {
super(ModObject.blockStirlingGenerator, TileEntityStirlingGenerator.class);
}
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new StirlingGeneratorContainer(player.inventory, (TileEntityStirlingGenerator) world.getTileEntity(x, y, z));
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new GuiStirlingGenerator(player.inventory, (TileEntityStirlingGenerator) world.getTileEntity(x, y, z));
}
@Override
protected int getGuiId() {
return GuiHandler.GUI_ID_STIRLING_GEN;
}
@Override
protected String getMachineFrontIconKey(boolean active) {
if(active) {
return "enderio:stirlingGenFrontOn";
}
return "enderio:stirlingGenFrontOff";
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World world, int x, int y, int z, Random rand) {
TileEntityStirlingGenerator te = (TileEntityStirlingGenerator) world.getTileEntity(x, y, z);
if(te != null && te.isActive()) {
ForgeDirection front = ForgeDirection.values()[te.facing];
for (int i = 0; i < 2; i++) {
double px = x + 0.5 + front.offsetX * 0.6;
double pz = z + 0.5 + front.offsetZ * 0.6;
double v = 0.05;
double vx = 0;
double vz = 0;
if(front == ForgeDirection.NORTH || front == ForgeDirection.SOUTH) {
px += world.rand.nextFloat() * 0.9 - 0.45;
vz += front == ForgeDirection.NORTH ? -v : v;
} else {
pz += world.rand.nextFloat() * 0.9 - 0.45;
vx += front == ForgeDirection.WEST ? -v : v;
}
world.spawnParticle("smoke", px, y + 0.1, pz, vx, 0, vz);
}
}
}
}