/* * The MIT License (MIT) * * Copyright (c) 2013 AlgorithmX2 * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package appeng.api.networking.energy; import appeng.api.config.Actionable; import appeng.api.networking.IGridCache; import appeng.api.networking.events.MENetworkPowerStatusChange; /** * AE's Power system. */ public interface IEnergyGrid extends IGridCache, IEnergySource, IEnergyGridProvider { /** * @return the current calculated idle energy drain each tick, is used internally to drain power for each tick. */ double getIdlePowerUsage(); /** * @return the average power drain over the past 10 ticks, includes idle usage during this time, and all use of * extractPower. */ double getAvgPowerUsage(); /** * @return the average energy injected into the system per tick, for the last 10 ticks. */ double getAvgPowerInjection(); /** * AE maintains an idle draw of power separate from active power draw, it condenses this into a single operation * that determines the networks "powered state" if the network is considered off-line, your machines should not * function. * * {@link MENetworkPowerStatusChange} events are posted when this value changes if you need to be notified of the * change, most machines can simply test the value when they operate. * * @return if the network is powered or not. */ boolean isNetworkPowered(); /** * AE will accept any power, and store it, to maintain sanity please don't send more then 10,000 at a time. * * IMPORTANT: Network power knows no bounds, for less spamy power flow, networks can store more then their allotted * storage, however, it should be kept to a minimum, to help with this, this method returns the networks current * OVERFLOW, this is not energy you can store some where else, its already stored in the network, you can extract it * if you want, however it it owned by the network, this is different then IAEEnergyStore * * Another important note, is that if a network that had overflow is deleted, its power is gone, this is one of the * reasons why keeping overflow to a minimum is important. * * @param amt power to inject into the network * @param mode should the action be simulated or performed? * * @return the amount of power that the network has OVER the limit. */ double injectPower( double amt, Actionable mode ); /** * this is should be considered an estimate, and not relied upon for real calculations. * * @return estimated available power. */ double getStoredPower(); /** * this is should be considered an estimate, and not relied upon for real calculations. * * @return estimated available power. */ double getMaxStoredPower(); /** * Calculation will be capped at maxRequired, this improves performance by limiting the number of nodes needed to * calculate the demand. * * @return Amount of power required to charge the grid, in AE. */ double getEnergyDemand( double maxRequired ); }