/** * This file is part of the public ComputerCraft API - http://www.computercraft.info * Copyright Daniel Ratcliffe, 2011-2014. This API may be redistributed unmodified and in full only. * For help using the API, and posting your mods, visit the forums at computercraft.info. */ package dan200.computercraft.api.peripheral; import dan200.computercraft.api.filesystem.IMount; import dan200.computercraft.api.filesystem.IWritableMount; /** * The interface passed to peripherals by computers or turtles, providing methods * that they can call. This should not be implemented by your classes. Do not interact * with computers except via this interface. */ public interface IComputerAccess { /** * Mount a mount onto the computers' file system in a read only mode.<br> * @param desiredLocation The location on the computercraft's file system where you would like the mount to be mounted. * @param mount The mount object to mount on the computercraft. These can be obtained by calling ComputerCraftAPI.createSaveDirMount(), ComputerCraftAPI.createResourceMount() or by creating your own objects that implement the IMount interface. * @return The location on the computercraft's file system where you the mount mounted, or null if there was already a file in the desired location. Store this value if you wish to unmount the mount later. * @see dan200.computercraft.api.ComputerCraftAPI#createSaveDirMount(World, String) * @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(Class, String, String) * @see #mountWritable(String, dan200.computercraft.api.filesystem.IWritableMount) * @see #unmount(String) * @see dan200.computercraft.api.filesystem.IMount */ public String mount( String desiredLocation, IMount mount ); /** * TODO: Document me */ public String mount( String desiredLocation, IMount mount, String driveName ); /** * Mount a mount onto the computers' file system in a writable mode.<br> * @param desiredLocation The location on the computercraft's file system where you would like the mount to be mounted. * @param mount The mount object to mount on the computercraft. These can be obtained by calling ComputerCraftAPI.createSaveDirMount() or by creating your own objects that implement the IWritableMount interface. * @return The location on the computercraft's file system where you the mount mounted, or null if there was already a file in the desired location. Store this value if you wish to unmount the mount later. * @see dan200.computercraft.api.ComputerCraftAPI#createSaveDirMount(World, String) * @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(Class, String, String) * @see #mount(String, IMount) * @see #unmount(String) * @see IMount */ public String mountWritable( String desiredLocation, IWritableMount mount ); /** * TODO: Document me */ public String mountWritable( String desiredLocation, IWritableMount mount, String driveName ); /** * Unmounts a directory previously mounted onto the computers file system by mount() or mountWritable().<br> * When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be able to * access it. All directories mounted by a mount or mountWritable are automatically unmounted when the peripheral * is attached if they have not been explicitly unmounted. * @param location The desired location in the computers file system of the directory to unmount. * This must be the location of a directory previously mounted by mount() or mountWritable(), as * indicated by their return value. * @see #mount(String, IMount) * @see #mountWritable(String, IWritableMount) */ public void unmount( String location ); /** * Returns the numerical ID of this computercraft.<br> * This is the same number obtained by calling os.getComputerID() or running the "id" program from lua, * and is guarunteed unique. This number will be positive. * @return The identifier. */ public int getID(); /** * Causes an event to be raised on this computercraft, which the computercraft can respond to by calling * os.pullEvent(). This can be used to notify the computercraft when things happen in the world or to * this peripheral. * @param event A string identifying the type of event that has occurred, this will be * returned as the first value from os.pullEvent(). It is recommended that you * you choose a name that is unique, and recognisable as originating from your * peripheral. eg: If your peripheral type is "button", a suitable event would be * "button_pressed". * @param arguments In addition to a name, you may pass an array of extra arguments to the event, that will * be supplied as extra return values to os.pullEvent(). Objects in the array will be converted * to lua data types in the same fashion as the return values of IPeripheral.callMethod().<br> * You may supply null to indicate that no arguments are to be supplied. * @see dan200.computercraft.api.peripheral.IPeripheral#callMethod */ public void queueEvent( String event, Object[] arguments ); /** * Get a string, unique to the computercraft, by which the computercraft refers to this peripheral. * For directly attached peripherals this will be "left","right","front","back",etc, but * for peripherals attached remotely it will be different. It is good practice to supply * this string when raising events to the computercraft, so that the computercraft knows from * which peripheral the event came. * @return A string unique to the computercraft, but not globally. */ public String getAttachmentName(); }