package mekanism.api; import net.minecraft.entity.player.EntityPlayer; /** * Implement this in your TileEntity class if your block can be modified by a Configurator. * @author aidancbrady * */ public interface IConfigurable { /** * Called when a player shift-right clicks this block with a Configurator. * @param player - the player who clicked the block * @param side - the side the block was clicked on * @return whether or not an action was performed */ public boolean onSneakRightClick(EntityPlayer player, int side); /** * Called when a player right clicks this block with a Configurator. * @param player - the player who clicked the block * @param side - the side the block was clicked on * @return whether or not an action was performed */ public boolean onRightClick(EntityPlayer player, int side); }