/* * The MIT License (MIT) * * Copyright (c) 2013 AlgorithmX2 * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package appeng.api.features; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.world.World; /** * Registration record for a Custom Cell handler. */ public interface IWirelessTermRegistry { /** * add this handler to the list of other wireless handler. * * @param handler wireless handler */ void registerWirelessHandler( IWirelessTermHandler handler ); /** * @param is item which might have a handler * * @return true if there is a handler for this item */ boolean isWirelessTerminal( ItemStack is ); /** * @param is item with handler * * @return a register handler for the item in question, or null if there * isn't one */ IWirelessTermHandler getWirelessTerminalHandler( ItemStack is ); /** * opens the wireless terminal gui, the wireless terminal item, must be in * the active slot on the tool bar. */ void openWirelessTerminalGui( ItemStack item, World w, EntityPlayer player ); }