/** * This file is part of the public ComputerCraft API - http://www.computercraft.info * Copyright Daniel Ratcliffe, 2011-2014. This API may be redistributed unmodified and in full only. * For help using the API, and posting your mods, visit the forums at computercraft.info. */ package dan200.computercraft.api.media; import dan200.computercraft.api.filesystem.IMount; import net.minecraft.item.ItemStack; import net.minecraft.world.World; /** * Represents an item that can be placed in a disk drive and used by a Computer. * Implement this interface on your Item class to allow it to be used in the drive. */ public interface IMedia { /** * Get a string representing the label of this item. Will be called vi disk.getLabel() in lua. * @param stack The itemstack to inspect * @return The label. ie: "Dan's Programs" */ public String getLabel( ItemStack stack ); /** * Set a string representing the label of this item. Will be called vi disk.setLabel() in lua. * @param stack The itemstack to modify. * @param label The string to set the label to. * @return true if the label was updated, false if the label may not be modified. */ public boolean setLabel( ItemStack stack, String label ); /** * If this disk represents an item with audio (like a record), get the readable name of the audio track. ie: "Jonathon Coulton - Still Alive" * @param stack The itemstack to inspect. * @return The name, or null if this item does not represent an item with audio. */ public String getAudioTitle( ItemStack stack ); /** * If this disk represents an item with audio (like a record), get the resource name of the audio track to play. * @param stack The itemstack to inspect. * @return The name, or null if this item does not represent an item with audio. */ public String getAudioRecordName( ItemStack stack ); /** * If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will be mounted onto the filesystem of the computercraft while the media is in the disk drive. * @param stack The itemstack to inspect. * @param world The world in which the item and disk drive reside. * @return The mount, or null if this item does not represent an item with data. If the IMount returned also implements IWritableMount, it will mounted using mountWritable() * @see dan200.computercraft.api.filesystem.IMount * @see dan200.computercraft.api.filesystem.IWritableMount * @see dan200.computercraft.api.ComputerCraftAPI#createSaveDirMount(World, String, long) * @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(Class, String, String) */ public IMount createDataMount( ItemStack stack, World world ); }