package mekanism.api.energy; /** * Mekanism-specific energy storage for TileEntities, already implemented in IStrictEnergyAcceptor. * @author aidancbrady * */ public interface IStrictEnergyStorage { /** * Gets the amount of energy this TileEntity is currently storing. * @return stored energy */ public double getEnergy(); /** * Sets the amount of stored energy of this TileEntity to a new amount. * @param energy - new energy value */ public void setEnergy(double energy); /** * Gets the maximum amount of energy this TileEntity can store. * @return maximum energy */ public double getMaxEnergy(); }