package thaumcraft.api.damagesource; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.DamageSource; import net.minecraft.util.EntityDamageSource; public class DamageSourceThaumcraft extends DamageSource { public static DamageSource taint = new DamageSourceThaumcraft("taint").setDamageBypassesArmor().setMagicDamage(); public static DamageSource tentacle = new DamageSourceThaumcraft("tentacle"); public static DamageSource swarm = new DamageSourceThaumcraft("swarm"); public static DamageSource dissolve = new DamageSourceThaumcraft("dissolve").setDamageBypassesArmor(); protected DamageSourceThaumcraft(String par1Str) { super(par1Str); } /** This kind of damage can be blocked or not. */ private boolean isUnblockable = false; private boolean isDamageAllowedInCreativeMode = false; private float hungerDamage = 0.3F; /** This kind of damage is based on fire or not. */ private boolean fireDamage; /** This kind of damage is based on a projectile or not. */ private boolean projectile; /** * Whether this damage source will have its damage amount scaled based on the current difficulty. */ private boolean difficultyScaled; private boolean magicDamage = false; private boolean explosion = false; public static DamageSource causeSwarmDamage(EntityLivingBase par0EntityLiving) { return new EntityDamageSource("swarm", par0EntityLiving); } public static DamageSource causeTentacleDamage(EntityLivingBase par0EntityLiving) { return new EntityDamageSource("tentacle", par0EntityLiving); } }