/* * The MIT License (MIT) * * Copyright (c) 2013 AlgorithmX2 * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package appeng.api.networking; /** * Allows you to create a network wise service, AE2 uses these for providing * item, spatial, and tunnel services. * * Any Class that implements this, should have a public default constructor that * takes a single argument of type IGrid. */ public interface IGridCache { /** * Called each tick for the network, allows you to have active network wide * behaviors. */ void onUpdateTick(); /** * inform your cache, that a machine was removed from the grid. * * Important: Do not trust the grids state in this method, interact only * with the node you are passed, if you need to manage other grid * information, do it on the next updateTick. * * @param gridNode removed from that grid * @param machine to be removed machine */ void removeNode( IGridNode gridNode, IGridHost machine ); /** * informs you cache that a machine was added to the grid. * * Important: Do not trust the grids state in this method, interact only * with the node you are passed, if you need to manage other grid * information, do it on the next updateTick. * * @param gridNode added to grid node * @param machine to be added machine */ void addNode( IGridNode gridNode, IGridHost machine ); /** * Called when a grid splits into two grids, AE will call a split as it * Iteratively processes changes. The destination should receive half, and * the current cache should receive half. * * @param destinationStorage storage which receives half of old grid */ void onSplit( IGridStorage destinationStorage ); /** * Called when two grids merge into one, AE will call a join as it * Iteratively processes changes. Use this method to incorporate all the * data from the source into your cache. * * @param sourceStorage old storage */ void onJoin( IGridStorage sourceStorage ); /** * Called when saving changes, * * @param destinationStorage storage */ void populateGridStorage( IGridStorage destinationStorage ); }