package crazypants.enderio.machine;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.IChatComponent;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import com.enderio.core.common.util.BlockCoord;
import com.mojang.authlib.GameProfile;
import crazypants.enderio.machine.farm.FakeNetHandlerPlayServer;
public class FakePlayerEIO extends FakePlayer {
ItemStack prevWeapon;
public FakePlayerEIO(World world, BlockCoord pos, GameProfile profile) {
super(MinecraftServer.getServer().worldServerForDimension(world.provider.dimensionId), profile);
posX = pos.x + 0.5;
posY = pos.y + 0.5;
posZ = pos.z + 0.5;
// ItemInWorldManager will access this field directly and can crash
playerNetServerHandler = new FakeNetHandlerPlayServer(this);
}
// These do things with packets...which crash since the net handler is null. Potion effects are not needed anyways.
@Override
protected void onNewPotionEffect(PotionEffect p_70670_1_) {
}
@Override
protected void onChangedPotionEffect(PotionEffect p_70695_1_, boolean p_70695_2_) {
}
@Override
protected void onFinishedPotionEffect(PotionEffect p_70688_1_) {
}
}