/* * The MIT License (MIT) * * Copyright (c) 2013 AlgorithmX2 * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package appeng.api.implementations.items; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; /** * Memory Card API * * AE's Memory Card Item Class implements this interface. */ public interface IMemoryCard { /** * Configures the data stored on the memory card, the SettingsName, will be * localized when displayed. * * @param is item * @param SettingsName unlocalized string that represents the tile entity. * @param data may contain a String called "tooltip" which is is a * unlocalized string displayed after the settings name, optional * but can be used to add details to the card for later. */ void setMemoryCardContents( ItemStack is, String SettingsName, NBTTagCompound data ); /** * returns the settings name provided by a previous call to * setMemoryCardContents, or "AppEng.GuiITooltip.Blank" if there was no * previous call to setMemoryCardContents. * * @param is item * * @return setting name */ String getSettingsName( ItemStack is ); /** * @param is item * * @return the NBT Data previously saved by setMemoryCardContents, or an * empty NBTCompound */ NBTTagCompound getData( ItemStack is ); /** * notify the user of a outcome related to the memory card. * * @param player that used the card. * @param msg which message to send. */ void notifyUser( EntityPlayer player, MemoryCardMessages msg ); }