package mekanism.tools.item; import java.util.Set; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.SoundEvents; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import com.google.common.collect.Sets; public class ItemMekanismShovel extends ItemMekanismTool { private static final Set<Block> EFFECTIVE_ON = Sets.newHashSet(new Block[] {Blocks.CLAY, Blocks.DIRT, Blocks.FARMLAND, Blocks.GRASS, Blocks.GRAVEL, Blocks.MYCELIUM, Blocks.SAND, Blocks.SNOW, Blocks.SNOW_LAYER, Blocks.SOUL_SAND, Blocks.GRASS_PATH}); public ItemMekanismShovel(ToolMaterial enumtoolmaterial) { super(1.5F, -3, enumtoolmaterial, EFFECTIVE_ON); } @Override public boolean canHarvestBlock(IBlockState state, ItemStack stack) { Block block = state.getBlock(); return block == Blocks.SNOW_LAYER || block == Blocks.SNOW; } @Override public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if(!playerIn.canPlayerEdit(pos.offset(facing), facing, stack)) { return EnumActionResult.FAIL; } else { IBlockState iblockstate = worldIn.getBlockState(pos); Block block = iblockstate.getBlock(); if(facing != EnumFacing.DOWN && worldIn.getBlockState(pos.up()).getMaterial() == Material.AIR && block == Blocks.GRASS) { IBlockState iblockstate1 = Blocks.GRASS_PATH.getDefaultState(); worldIn.playSound(playerIn, pos, SoundEvents.ITEM_SHOVEL_FLATTEN, SoundCategory.BLOCKS, 1.0F, 1.0F); if(!worldIn.isRemote) { worldIn.setBlockState(pos, iblockstate1, 11); stack.damageItem(1, playerIn); } return EnumActionResult.SUCCESS; } else { return EnumActionResult.PASS; } } } }