package mekanism.tools.item;
import java.util.Set;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import com.google.common.collect.Sets;
public class ItemMekanismShovel extends ItemMekanismTool
{
private static final Set<Block> EFFECTIVE_ON = Sets.newHashSet(new Block[] {Blocks.CLAY, Blocks.DIRT, Blocks.FARMLAND, Blocks.GRASS, Blocks.GRAVEL, Blocks.MYCELIUM, Blocks.SAND, Blocks.SNOW, Blocks.SNOW_LAYER, Blocks.SOUL_SAND, Blocks.GRASS_PATH});
public ItemMekanismShovel(ToolMaterial enumtoolmaterial)
{
super(1.5F, -3, enumtoolmaterial, EFFECTIVE_ON);
}
@Override
public boolean canHarvestBlock(IBlockState state, ItemStack stack)
{
Block block = state.getBlock();
return block == Blocks.SNOW_LAYER || block == Blocks.SNOW;
}
@Override
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if(!playerIn.canPlayerEdit(pos.offset(facing), facing, stack))
{
return EnumActionResult.FAIL;
}
else {
IBlockState iblockstate = worldIn.getBlockState(pos);
Block block = iblockstate.getBlock();
if(facing != EnumFacing.DOWN && worldIn.getBlockState(pos.up()).getMaterial() == Material.AIR && block == Blocks.GRASS)
{
IBlockState iblockstate1 = Blocks.GRASS_PATH.getDefaultState();
worldIn.playSound(playerIn, pos, SoundEvents.ITEM_SHOVEL_FLATTEN, SoundCategory.BLOCKS, 1.0F, 1.0F);
if(!worldIn.isRemote)
{
worldIn.setBlockState(pos, iblockstate1, 11);
stack.damageItem(1, playerIn);
}
return EnumActionResult.SUCCESS;
}
else {
return EnumActionResult.PASS;
}
}
}
}