package mekanism.common.network; import io.netty.buffer.ByteBuf; import mekanism.common.PacketHandler; import mekanism.common.item.ItemWalkieTalkie; import mekanism.common.network.PacketWalkieTalkieState.WalkieTalkieStateMessage; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumHand; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; public class PacketWalkieTalkieState implements IMessageHandler<WalkieTalkieStateMessage, IMessage> { @Override public IMessage onMessage(WalkieTalkieStateMessage message, MessageContext context) { ItemStack itemstack = PacketHandler.getPlayer(context).getHeldItem(message.currentHand); if(itemstack != null && itemstack.getItem() instanceof ItemWalkieTalkie) { ((ItemWalkieTalkie)itemstack.getItem()).setChannel(itemstack, message.channel); } return null; } public static class WalkieTalkieStateMessage implements IMessage { public EnumHand currentHand; public int channel; public WalkieTalkieStateMessage() {} public WalkieTalkieStateMessage(EnumHand hand, int chan) { currentHand = hand; channel = chan; } @Override public void toBytes(ByteBuf dataStream) { dataStream.writeInt(currentHand.ordinal()); dataStream.writeInt(channel); } @Override public void fromBytes(ByteBuf dataStream) { currentHand = EnumHand.values()[dataStream.readInt()]; channel = dataStream.readInt(); } } }