package mekanism.common.block; import java.util.Random; import mekanism.common.block.states.BlockStateBounding; import mekanism.common.tile.TileEntityAdvancedBoundingBlock; import mekanism.common.tile.TileEntityBoundingBlock; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; public class BlockBounding extends Block { public BlockBounding() { super(Material.IRON); setHardness(3.5F); setResistance(8F); } @Override public BlockStateContainer createBlockState() { return new BlockStateBounding(this); } @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(BlockStateBounding.advancedProperty, meta > 0); } @Override public int getMetaFromState(IBlockState state) { boolean isAdvanced = state.getValue(BlockStateBounding.advancedProperty); return isAdvanced ? 1 : 0; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack stack, EnumFacing side, float hitX, float hitY, float hitZ) { try { TileEntityBoundingBlock tileEntity = (TileEntityBoundingBlock)world.getTileEntity(pos); IBlockState state1 = world.getBlockState(tileEntity.mainPos); return state1.getBlock().onBlockActivated(world, tileEntity.mainPos, state1, player, hand, stack, side, hitX, hitY, hitZ); } catch(Exception e) { return false; } } @Override public void breakBlock(World world, BlockPos pos, IBlockState state) { super.breakBlock(world, pos, state); world.removeTileEntity(pos); } @Override public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) { try { TileEntityBoundingBlock tileEntity = (TileEntityBoundingBlock)world.getTileEntity(pos); IBlockState state1 = world.getBlockState(tileEntity.mainPos); return state1.getBlock().getPickBlock(state1, target, world, tileEntity.mainPos, player); } catch(Exception e) { return null; } } @Override public boolean removedByPlayer(IBlockState state, World world, BlockPos pos, EntityPlayer player, boolean willHarvest) { try { TileEntityBoundingBlock tileEntity = (TileEntityBoundingBlock)world.getTileEntity(pos); IBlockState state1 = world.getBlockState(tileEntity.mainPos); return state1.getBlock().removedByPlayer(state1, world, tileEntity.mainPos, player, willHarvest); } catch(Exception e) { return false; } } @Override public void neighborChanged(IBlockState state, World world, BlockPos pos, Block neighborBlock) { try { TileEntityBoundingBlock tileEntity = (TileEntityBoundingBlock)world.getTileEntity(pos); tileEntity.onNeighborChange(state.getBlock()); IBlockState state1 = world.getBlockState(tileEntity.mainPos); state1.getBlock().neighborChanged(state1, world, tileEntity.mainPos, this); } catch(Exception e) {} } @Override public float getPlayerRelativeBlockHardness(IBlockState state, EntityPlayer player, World world, BlockPos pos) { try { TileEntityBoundingBlock tileEntity = (TileEntityBoundingBlock)world.getTileEntity(pos); IBlockState state1 = world.getBlockState(tileEntity.mainPos); return state1.getBlock().getPlayerRelativeBlockHardness(state1, player, world, tileEntity.mainPos); } catch(Exception e) { return super.getPlayerRelativeBlockHardness(state, player, world, pos); } } @Override public int quantityDropped(Random random) { return 0; } @Override public Item getItemDropped(IBlockState state, Random random, int fortune) { return null; } @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.INVISIBLE; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override public TileEntity createTileEntity(World world, IBlockState state) { if(state.getValue(BlockStateBounding.advancedProperty)) { return new TileEntityAdvancedBoundingBlock(); } else { return new TileEntityBoundingBlock(); } } }