package mekanism.client.gui;
import mekanism.api.gas.GasTank;
import mekanism.client.gui.element.GuiGasGauge;
import mekanism.client.gui.element.GuiGasGauge.IGasInfoHandler;
import mekanism.client.gui.element.GuiGauge;
import mekanism.client.gui.element.GuiProgress;
import mekanism.client.gui.element.GuiProgress.IProgressInfoHandler;
import mekanism.client.gui.element.GuiProgress.ProgressBar;
import mekanism.client.gui.element.GuiRedstoneControl;
import mekanism.client.gui.element.GuiSecurityTab;
import mekanism.client.gui.element.GuiSlot;
import mekanism.client.gui.element.GuiSlot.SlotOverlay;
import mekanism.client.gui.element.GuiSlot.SlotType;
import mekanism.client.gui.element.GuiUpgradeTab;
import mekanism.common.inventory.container.ContainerSolarNeutronActivator;
import mekanism.common.tile.TileEntitySolarNeutronActivator;
import mekanism.common.util.LangUtils;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiSolarNeutronActivator extends GuiMekanism
{
public TileEntitySolarNeutronActivator tileEntity;
public GuiSolarNeutronActivator(InventoryPlayer inventory, TileEntitySolarNeutronActivator tentity)
{
super(tentity, new ContainerSolarNeutronActivator(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiSecurityTab(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiBlank.png")));
guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiBlank.png")));
guiElements.add(new GuiUpgradeTab(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiBlank.png")));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiBlank.png"), 4, 55).with(SlotOverlay.MINUS));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiBlank.png"), 154, 55).with(SlotOverlay.PLUS));
guiElements.add(new GuiGasGauge(new IGasInfoHandler() {
@Override
public GasTank getTank()
{
return tileEntity.inputTank;
}
}, GuiGauge.Type.STANDARD, this, MekanismUtils.getResource(ResourceType.GUI, "GuiBlank.png"), 25, 13));
guiElements.add(new GuiGasGauge(new IGasInfoHandler() {
@Override
public GasTank getTank()
{
return tileEntity.outputTank;
}
}, GuiGauge.Type.STANDARD, this, MekanismUtils.getResource(ResourceType.GUI, "GuiBlank.png"), 133, 13));
guiElements.add(new GuiProgress(new IProgressInfoHandler()
{
@Override
public double getProgress()
{
return tileEntity.isActive ? 1 : 0;
}
}, ProgressBar.LARGE_RIGHT, this, MekanismUtils.getResource(ResourceType.GUI, "GuiBlank.png"), 62, 38));
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
int xAxis = (mouseX - (width - xSize) / 2);
int yAxis = (mouseY - (height - ySize) / 2);
fontRendererObj.drawString(tileEntity.getName(), 26, 4, 0x404040);
fontRendererObj.drawString(LangUtils.localize("container.inventory"), 8, (ySize - 96) + 4, 0x404040);
super.drawGuiContainerForegroundLayer(mouseX, mouseY);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
{
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiBlank.png"));
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int guiWidth = (width - xSize) / 2;
int guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
int displayInt;
int xAxis = (mouseX - (width - xSize) / 2);
int yAxis = (mouseY - (height - ySize) / 2);
super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
}
}