package mekanism.generators.client.gui;
import java.util.List;
import mekanism.api.MekanismConfig.general;
import mekanism.api.util.ListUtils;
import mekanism.api.util.UnitDisplayUtils;
import mekanism.api.util.UnitDisplayUtils.TemperatureUnit;
import mekanism.client.gui.GuiMekanism;
import mekanism.client.gui.element.GuiElement.IInfoHandler;
import mekanism.client.gui.element.GuiEnergyInfo;
import mekanism.client.gui.element.GuiFluidGauge;
import mekanism.client.gui.element.GuiFluidGauge.IFluidInfoHandler;
import mekanism.client.gui.element.GuiGauge.Type;
import mekanism.client.gui.element.GuiHeatInfo;
import mekanism.client.gui.element.GuiPowerBar;
import mekanism.client.gui.element.GuiRedstoneControl;
import mekanism.client.gui.element.GuiSecurityTab;
import mekanism.client.gui.element.GuiSlot;
import mekanism.client.gui.element.GuiSlot.SlotOverlay;
import mekanism.client.gui.element.GuiSlot.SlotType;
import mekanism.common.util.LangUtils;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import mekanism.generators.common.inventory.container.ContainerHeatGenerator;
import mekanism.generators.common.tile.TileEntityHeatGenerator;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraftforge.fluids.FluidTank;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiHeatGenerator extends GuiMekanism
{
public TileEntityHeatGenerator tileEntity;
public GuiHeatGenerator(InventoryPlayer inventory, TileEntityHeatGenerator tentity)
{
super(new ContainerHeatGenerator(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png")));
guiElements.add(new GuiSecurityTab(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png")));
guiElements.add(new GuiEnergyInfo(new IInfoHandler()
{
@Override
public List<String> getInfo()
{
return ListUtils.asList(
LangUtils.localize("gui.producing") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.producingEnergy) + "/t",
LangUtils.localize("gui.maxOutput") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t");
}
}, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png")));
guiElements.add(new GuiFluidGauge(new IFluidInfoHandler() {
@Override
public FluidTank getTank()
{
return tileEntity.lavaTank;
}
}, Type.WIDE, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 55, 18));
guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 164, 15));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 16, 34));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 142, 34).with(SlotOverlay.POWER));
guiElements.add(new GuiHeatInfo(new IInfoHandler() {
@Override
public List<String> getInfo()
{
TemperatureUnit unit = TemperatureUnit.values()[general.tempUnit.ordinal()];
String transfer = UnitDisplayUtils.getDisplayShort(tileEntity.lastTransferLoss, false, unit);
String environment = UnitDisplayUtils.getDisplayShort(tileEntity.lastEnvironmentLoss, false, unit);
return ListUtils.asList(LangUtils.localize("gui.transferred") + ": " + transfer + "/t", LangUtils.localize("gui.dissipated") + ": " + environment + "/t");
}
}, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png")));
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
fontRendererObj.drawString(tileEntity.getName(), 45, 6, 0x404040);
fontRendererObj.drawString(LangUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040);
super.drawGuiContainerForegroundLayer(mouseX, mouseY);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
{
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"));
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int guiWidth = (width - xSize) / 2;
int guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
}
}