package mekanism.generators.client.gui; import java.util.List; import mekanism.api.MekanismConfig.general; import mekanism.api.util.ListUtils; import mekanism.api.util.UnitDisplayUtils; import mekanism.api.util.UnitDisplayUtils.TemperatureUnit; import mekanism.client.gui.GuiMekanism; import mekanism.client.gui.element.GuiElement.IInfoHandler; import mekanism.client.gui.element.GuiEnergyInfo; import mekanism.client.gui.element.GuiFluidGauge; import mekanism.client.gui.element.GuiFluidGauge.IFluidInfoHandler; import mekanism.client.gui.element.GuiGauge.Type; import mekanism.client.gui.element.GuiHeatInfo; import mekanism.client.gui.element.GuiPowerBar; import mekanism.client.gui.element.GuiRedstoneControl; import mekanism.client.gui.element.GuiSecurityTab; import mekanism.client.gui.element.GuiSlot; import mekanism.client.gui.element.GuiSlot.SlotOverlay; import mekanism.client.gui.element.GuiSlot.SlotType; import mekanism.common.util.LangUtils; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import mekanism.generators.common.inventory.container.ContainerHeatGenerator; import mekanism.generators.common.tile.TileEntityHeatGenerator; import net.minecraft.entity.player.InventoryPlayer; import net.minecraftforge.fluids.FluidTank; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiHeatGenerator extends GuiMekanism { public TileEntityHeatGenerator tileEntity; public GuiHeatGenerator(InventoryPlayer inventory, TileEntityHeatGenerator tentity) { super(new ContainerHeatGenerator(inventory, tentity)); tileEntity = tentity; guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"))); guiElements.add(new GuiSecurityTab(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"))); guiElements.add(new GuiEnergyInfo(new IInfoHandler() { @Override public List<String> getInfo() { return ListUtils.asList( LangUtils.localize("gui.producing") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.producingEnergy) + "/t", LangUtils.localize("gui.maxOutput") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t"); } }, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"))); guiElements.add(new GuiFluidGauge(new IFluidInfoHandler() { @Override public FluidTank getTank() { return tileEntity.lavaTank; } }, Type.WIDE, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 55, 18)); guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 164, 15)); guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 16, 34)); guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 142, 34).with(SlotOverlay.POWER)); guiElements.add(new GuiHeatInfo(new IInfoHandler() { @Override public List<String> getInfo() { TemperatureUnit unit = TemperatureUnit.values()[general.tempUnit.ordinal()]; String transfer = UnitDisplayUtils.getDisplayShort(tileEntity.lastTransferLoss, false, unit); String environment = UnitDisplayUtils.getDisplayShort(tileEntity.lastEnvironmentLoss, false, unit); return ListUtils.asList(LangUtils.localize("gui.transferred") + ": " + transfer + "/t", LangUtils.localize("gui.dissipated") + ": " + environment + "/t"); } }, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"))); } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { fontRendererObj.drawString(tileEntity.getName(), 45, 6, 0x404040); fontRendererObj.drawString(LangUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040); super.drawGuiContainerForegroundLayer(mouseX, mouseY); } @Override protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) { mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png")); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int guiWidth = (width - xSize) / 2; int guiHeight = (height - ySize) / 2; drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY); } }