package mekanism.common.item;
import java.util.List;
import javax.annotation.Nullable;
import mekanism.api.EnumColor;
import mekanism.common.util.ItemDataUtils;
import mekanism.common.util.LangUtils;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Enchantments;
import net.minecraft.init.Items;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemArrow;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.world.World;
import net.minecraftforge.event.ForgeEventFactory;
public class ItemElectricBow extends ItemEnergized
{
public ItemElectricBow()
{
super(120000);
setFull3D();
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer entityplayer, List<String> list, boolean flag)
{
super.addInformation(itemstack, entityplayer, list, flag);
list.add(EnumColor.PINK + LangUtils.localize("tooltip.fireMode") + ": " + EnumColor.GREY + LangUtils.transOnOff(getFireState(itemstack)));
}
@Override
public void onPlayerStoppedUsing(ItemStack itemstack, World world, EntityLivingBase entityLiving, int itemUseCount)
{
if(entityLiving instanceof EntityPlayer && getEnergy(itemstack) > 0)
{
EntityPlayer player = (EntityPlayer)entityLiving;
boolean flag = player.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantments.INFINITY, itemstack) > 0;
ItemStack ammo = findAmmo(player);
int maxItemUse = getMaxItemUseDuration(itemstack) - itemUseCount;
maxItemUse = ForgeEventFactory.onArrowLoose(itemstack, world, player, maxItemUse, itemstack != null || flag);
if(maxItemUse < 0) return;
if(flag || ammo != null)
{
if(ammo == null)
{
ammo = new ItemStack(Items.ARROW);
}
float f = maxItemUse / 20F;
f = (f * f + f * 2.0F) / 3F;
if(f < 0.1D)
{
return;
}
if(f > 1.0F)
{
f = 1.0F;
}
boolean noConsume = flag && itemstack.getItem() instanceof ItemArrow;
if(!world.isRemote)
{
ItemArrow itemarrow = (ItemArrow)(ammo.getItem() instanceof ItemArrow ? ammo.getItem() : Items.ARROW);
EntityArrow entityarrow = itemarrow.createArrow(world, itemstack, player);
entityarrow.setAim(player, player.rotationPitch, player.rotationYaw, 0.0F, f * 3.0F, 1.0F);
if(f == 1.0F)
{
entityarrow.setIsCritical(true);
}
if(!player.capabilities.isCreativeMode)
{
setEnergy(itemstack, getEnergy(itemstack) - (getFireState(itemstack) ? 1200 : 120));
}
if(noConsume)
{
entityarrow.pickupStatus = EntityArrow.PickupStatus.CREATIVE_ONLY;
}
entityarrow.setFire(getFireState(itemstack) ? 100 : 0);
world.spawnEntityInWorld(entityarrow);
}
world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.NEUTRAL, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
if(!noConsume)
{
ammo.stackSize--;
if(ammo.stackSize == 0)
{
player.inventory.deleteStack(ammo);
}
}
player.addStat(StatList.getObjectUseStats(this));
}
}
}
@Override
public int getMaxItemUseDuration(ItemStack itemstack)
{
return 72000;
}
@Override
public EnumAction getItemUseAction(ItemStack itemstack)
{
return EnumAction.BOW;
}
private ItemStack findAmmo(EntityPlayer player)
{
if(isArrow(player.getHeldItem(EnumHand.OFF_HAND)))
{
return player.getHeldItem(EnumHand.OFF_HAND);
}
else if(isArrow(player.getHeldItem(EnumHand.MAIN_HAND)))
{
return player.getHeldItem(EnumHand.MAIN_HAND);
}
else {
for(int i = 0; i < player.inventory.getSizeInventory(); ++i)
{
ItemStack itemstack = player.inventory.getStackInSlot(i);
if(isArrow(itemstack))
{
return itemstack;
}
}
return null;
}
}
protected boolean isArrow(@Nullable ItemStack stack)
{
return stack != null && stack.getItem() instanceof ItemArrow;
}
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
{
boolean flag = findAmmo(playerIn) != null;
ActionResult<ItemStack> ret = ForgeEventFactory.onArrowNock(itemStackIn, worldIn, playerIn, hand, flag);
if(ret != null) return ret;
if(!playerIn.capabilities.isCreativeMode && !flag)
{
return !flag ? new ActionResult(EnumActionResult.FAIL, itemStackIn) : new ActionResult(EnumActionResult.PASS, itemStackIn);
}
else {
playerIn.setActiveHand(hand);
return new ActionResult(EnumActionResult.SUCCESS, itemStackIn);
}
}
public void setFireState(ItemStack itemstack, boolean state)
{
ItemDataUtils.setBoolean(itemstack, "fireState", state);
}
public boolean getFireState(ItemStack itemstack)
{
return ItemDataUtils.getBoolean(itemstack, "fireState");
}
@Override
public boolean canSend(ItemStack itemStack)
{
return false;
}
}