package mekanism.common.item; import java.util.List; import javax.annotation.Nullable; import mekanism.api.EnumColor; import mekanism.common.util.ItemDataUtils; import mekanism.common.util.LangUtils; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Enchantments; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.EnumAction; import net.minecraft.item.ItemArrow; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.util.ActionResult; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.world.World; import net.minecraftforge.event.ForgeEventFactory; public class ItemElectricBow extends ItemEnergized { public ItemElectricBow() { super(120000); setFull3D(); } @Override public void addInformation(ItemStack itemstack, EntityPlayer entityplayer, List<String> list, boolean flag) { super.addInformation(itemstack, entityplayer, list, flag); list.add(EnumColor.PINK + LangUtils.localize("tooltip.fireMode") + ": " + EnumColor.GREY + LangUtils.transOnOff(getFireState(itemstack))); } @Override public void onPlayerStoppedUsing(ItemStack itemstack, World world, EntityLivingBase entityLiving, int itemUseCount) { if(entityLiving instanceof EntityPlayer && getEnergy(itemstack) > 0) { EntityPlayer player = (EntityPlayer)entityLiving; boolean flag = player.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantments.INFINITY, itemstack) > 0; ItemStack ammo = findAmmo(player); int maxItemUse = getMaxItemUseDuration(itemstack) - itemUseCount; maxItemUse = ForgeEventFactory.onArrowLoose(itemstack, world, player, maxItemUse, itemstack != null || flag); if(maxItemUse < 0) return; if(flag || ammo != null) { if(ammo == null) { ammo = new ItemStack(Items.ARROW); } float f = maxItemUse / 20F; f = (f * f + f * 2.0F) / 3F; if(f < 0.1D) { return; } if(f > 1.0F) { f = 1.0F; } boolean noConsume = flag && itemstack.getItem() instanceof ItemArrow; if(!world.isRemote) { ItemArrow itemarrow = (ItemArrow)(ammo.getItem() instanceof ItemArrow ? ammo.getItem() : Items.ARROW); EntityArrow entityarrow = itemarrow.createArrow(world, itemstack, player); entityarrow.setAim(player, player.rotationPitch, player.rotationYaw, 0.0F, f * 3.0F, 1.0F); if(f == 1.0F) { entityarrow.setIsCritical(true); } if(!player.capabilities.isCreativeMode) { setEnergy(itemstack, getEnergy(itemstack) - (getFireState(itemstack) ? 1200 : 120)); } if(noConsume) { entityarrow.pickupStatus = EntityArrow.PickupStatus.CREATIVE_ONLY; } entityarrow.setFire(getFireState(itemstack) ? 100 : 0); world.spawnEntityInWorld(entityarrow); } world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.NEUTRAL, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F); if(!noConsume) { ammo.stackSize--; if(ammo.stackSize == 0) { player.inventory.deleteStack(ammo); } } player.addStat(StatList.getObjectUseStats(this)); } } } @Override public int getMaxItemUseDuration(ItemStack itemstack) { return 72000; } @Override public EnumAction getItemUseAction(ItemStack itemstack) { return EnumAction.BOW; } private ItemStack findAmmo(EntityPlayer player) { if(isArrow(player.getHeldItem(EnumHand.OFF_HAND))) { return player.getHeldItem(EnumHand.OFF_HAND); } else if(isArrow(player.getHeldItem(EnumHand.MAIN_HAND))) { return player.getHeldItem(EnumHand.MAIN_HAND); } else { for(int i = 0; i < player.inventory.getSizeInventory(); ++i) { ItemStack itemstack = player.inventory.getStackInSlot(i); if(isArrow(itemstack)) { return itemstack; } } return null; } } protected boolean isArrow(@Nullable ItemStack stack) { return stack != null && stack.getItem() instanceof ItemArrow; } @Override public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand) { boolean flag = findAmmo(playerIn) != null; ActionResult<ItemStack> ret = ForgeEventFactory.onArrowNock(itemStackIn, worldIn, playerIn, hand, flag); if(ret != null) return ret; if(!playerIn.capabilities.isCreativeMode && !flag) { return !flag ? new ActionResult(EnumActionResult.FAIL, itemStackIn) : new ActionResult(EnumActionResult.PASS, itemStackIn); } else { playerIn.setActiveHand(hand); return new ActionResult(EnumActionResult.SUCCESS, itemStackIn); } } public void setFireState(ItemStack itemstack, boolean state) { ItemDataUtils.setBoolean(itemstack, "fireState", state); } public boolean getFireState(ItemStack itemstack) { return ItemDataUtils.getBoolean(itemstack, "fireState"); } @Override public boolean canSend(ItemStack itemStack) { return false; } }