package mekanism.common.network; import io.netty.buffer.ByteBuf; import mekanism.common.PacketHandler; import mekanism.common.item.ItemElectricBow; import mekanism.common.network.PacketElectricBowState.ElectricBowStateMessage; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumHand; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; public class PacketElectricBowState implements IMessageHandler<ElectricBowStateMessage, IMessage> { @Override public IMessage onMessage(ElectricBowStateMessage message, MessageContext context) { ItemStack itemstack = PacketHandler.getPlayer(context).getHeldItem(message.currentHand); if(itemstack != null && itemstack.getItem() instanceof ItemElectricBow) { ((ItemElectricBow)itemstack.getItem()).setFireState(itemstack, message.fireMode); } return null; } public static class ElectricBowStateMessage implements IMessage { public EnumHand currentHand; public boolean fireMode; public ElectricBowStateMessage() {} public ElectricBowStateMessage(EnumHand hand, boolean state) { currentHand = hand; fireMode = state; } @Override public void toBytes(ByteBuf dataStream) { dataStream.writeInt(currentHand.ordinal()); dataStream.writeBoolean(fireMode); } @Override public void fromBytes(ByteBuf dataStream) { currentHand = EnumHand.values()[dataStream.readInt()]; fireMode = dataStream.readBoolean(); } } }