package mekanism.client.render.tileentity; import mekanism.client.model.ModelLogisticalSorter; import mekanism.common.tile.TileEntityLogisticalSorter; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class RenderLogisticalSorter extends TileEntitySpecialRenderer<TileEntityLogisticalSorter> { private ModelLogisticalSorter model = new ModelLogisticalSorter(); @Override public void renderTileEntityAt(TileEntityLogisticalSorter tileEntity, double x, double y, double z, float partialTick, int destroyStage) { if(!tileEntity.isActive) { return; } GlStateManager.pushMatrix(); GlStateManager.translate((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LogisticalSorterOn.png")); switch(tileEntity.facing.ordinal()) { case 0: { GlStateManager.rotate(90F, -1.0F, 0.0F, 0.0F); GlStateManager.translate(0.0F, 1.0F, -1.0F); break; } case 1: { GlStateManager.rotate(90F, 1.0F, 0.0F, 0.0F); GlStateManager.translate(0.0F, 1.0F, 1.0F); break; } case 2: GlStateManager.rotate(0, 0.0F, 1.0F, 0.0F); break; case 3: GlStateManager.rotate(180, 0.0F, 1.0F, 0.0F); break; case 4: GlStateManager.rotate(90, 0.0F, 1.0F, 0.0F); break; case 5: GlStateManager.rotate(270, 0.0F, 1.0F, 0.0F); break; } GlStateManager.rotate(180F, 0.0F, 0.0F, 1.0F); model.render(0.0625F, tileEntity.isActive); GlStateManager.popMatrix(); } }