package mekanism.client.render.tileentity;
import mekanism.client.model.ModelLogisticalSorter;
import mekanism.common.tile.TileEntityLogisticalSorter;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderLogisticalSorter extends TileEntitySpecialRenderer<TileEntityLogisticalSorter>
{
private ModelLogisticalSorter model = new ModelLogisticalSorter();
@Override
public void renderTileEntityAt(TileEntityLogisticalSorter tileEntity, double x, double y, double z, float partialTick, int destroyStage)
{
if(!tileEntity.isActive)
{
return;
}
GlStateManager.pushMatrix();
GlStateManager.translate((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LogisticalSorterOn.png"));
switch(tileEntity.facing.ordinal())
{
case 0:
{
GlStateManager.rotate(90F, -1.0F, 0.0F, 0.0F);
GlStateManager.translate(0.0F, 1.0F, -1.0F);
break;
}
case 1:
{
GlStateManager.rotate(90F, 1.0F, 0.0F, 0.0F);
GlStateManager.translate(0.0F, 1.0F, 1.0F);
break;
}
case 2: GlStateManager.rotate(0, 0.0F, 1.0F, 0.0F); break;
case 3: GlStateManager.rotate(180, 0.0F, 1.0F, 0.0F); break;
case 4: GlStateManager.rotate(90, 0.0F, 1.0F, 0.0F); break;
case 5: GlStateManager.rotate(270, 0.0F, 1.0F, 0.0F); break;
}
GlStateManager.rotate(180F, 0.0F, 0.0F, 1.0F);
model.render(0.0625F, tileEntity.isActive);
GlStateManager.popMatrix();
}
}