package mekanism.common.content.boiler; import mekanism.common.tile.TileEntityBoilerCasing; import net.minecraftforge.fluids.FluidStack; public class BoilerWaterTank extends BoilerTank { public BoilerWaterTank(TileEntityBoilerCasing tileEntity) { super(tileEntity); } @Override public FluidStack getFluid() { return steamBoiler.structure != null ? steamBoiler.structure.waterStored : null; } @Override public void setFluid(FluidStack stack) { steamBoiler.structure.waterStored = stack; } @Override public int getCapacity() { return steamBoiler.structure != null ? steamBoiler.structure.waterVolume*BoilerUpdateProtocol.WATER_PER_TANK : 0; } }