package mekanism.common.content.boiler;
import mekanism.common.tile.TileEntityBoilerCasing;
import net.minecraftforge.fluids.FluidStack;
public class BoilerWaterTank extends BoilerTank
{
public BoilerWaterTank(TileEntityBoilerCasing tileEntity)
{
super(tileEntity);
}
@Override
public FluidStack getFluid()
{
return steamBoiler.structure != null ? steamBoiler.structure.waterStored : null;
}
@Override
public void setFluid(FluidStack stack)
{
steamBoiler.structure.waterStored = stack;
}
@Override
public int getCapacity()
{
return steamBoiler.structure != null ? steamBoiler.structure.waterVolume*BoilerUpdateProtocol.WATER_PER_TANK : 0;
}
}