package mekanism.common.item; import ic2.api.item.IElectricItemManager; import ic2.api.item.ISpecialElectricItem; import java.util.List; import mekanism.api.EnumColor; import mekanism.api.MekanismConfig.general; import mekanism.api.energy.IEnergizedItem; import mekanism.client.render.ModelCustomArmor; import mekanism.client.render.ModelCustomArmor.ArmorModel; import mekanism.common.Mekanism; import mekanism.common.capabilities.ItemCapabilityWrapper; import mekanism.common.integration.IC2ItemManager; import mekanism.common.integration.TeslaItemWrapper; import mekanism.common.util.ItemDataUtils; import mekanism.common.util.LangUtils; import mekanism.common.util.MekanismUtils; import net.minecraft.client.model.ModelBiped; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.SoundEvents; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.Item; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraftforge.common.capabilities.ICapabilityProvider; import net.minecraftforge.common.util.EnumHelper; import net.minecraftforge.event.entity.living.LivingAttackEvent; import net.minecraftforge.fml.common.Optional.Interface; import net.minecraftforge.fml.common.Optional.InterfaceList; import net.minecraftforge.fml.common.Optional.Method; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import cofh.api.energy.IEnergyContainerItem; @InterfaceList({ @Interface(iface = "ic2.api.item.ISpecialElectricItem", modid = "IC2") }) public class ItemFreeRunners extends ItemArmor implements IEnergizedItem, ISpecialElectricItem, IEnergyContainerItem { /** The maximum amount of energy this item can hold. */ public double MAX_ELECTRICITY = 64000; public ItemFreeRunners() { super(EnumHelper.addArmorMaterial("FRICTIONBOOTS", "frictionboots", 0, new int[] {0, 0, 0, 0}, 0, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0), 0, EntityEquipmentSlot.FEET); setMaxStackSize(1); setCreativeTab(Mekanism.tabMekanism); } @Override public boolean isValidArmor(ItemStack stack, EntityEquipmentSlot armorType, Entity entity) { return armorType == EntityEquipmentSlot.FEET; } @Override public String getArmorTexture(ItemStack stack, Entity entity, EntityEquipmentSlot slot, String type) { return "mekanism:render/NullArmor.png"; } @Override @SideOnly(Side.CLIENT) public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, EntityEquipmentSlot armorSlot, ModelBiped _default) { ModelCustomArmor model = ModelCustomArmor.INSTANCE; model.modelType = ArmorModel.FREERUNNERS; return model; } @Override public void addInformation(ItemStack itemstack, EntityPlayer entityplayer, List<String> list, boolean flag) { list.add(EnumColor.AQUA + LangUtils.localize("tooltip.storedEnergy") + ": " + EnumColor.GREY + MekanismUtils.getEnergyDisplay(getEnergy(itemstack))); } public ItemStack getUnchargedItem() { return new ItemStack(this); } @Override public void getSubItems(Item item, CreativeTabs tabs, List<ItemStack> list) { ItemStack discharged = new ItemStack(this); list.add(discharged); ItemStack charged = new ItemStack(this); setEnergy(charged, ((IEnergizedItem)charged.getItem()).getMaxEnergy(charged)); list.add(charged); } @Override public double getEnergy(ItemStack itemStack) { return ItemDataUtils.getDouble(itemStack, "energyStored"); } @Override public void setEnergy(ItemStack itemStack, double amount) { ItemDataUtils.setDouble(itemStack, "energyStored", Math.max(Math.min(amount, getMaxEnergy(itemStack)), 0)); } @Override public double getMaxEnergy(ItemStack itemStack) { return MAX_ELECTRICITY; } @Override public double getMaxTransfer(ItemStack itemStack) { return getMaxEnergy(itemStack)*0.005; } @Override public boolean canReceive(ItemStack itemStack) { return getMaxEnergy(itemStack)-getEnergy(itemStack) > 0; } @Override public boolean canSend(ItemStack itemStack) { return false; } @Override public int receiveEnergy(ItemStack theItem, int energy, boolean simulate) { if(canReceive(theItem)) { double energyNeeded = getMaxEnergy(theItem)-getEnergy(theItem); double toReceive = Math.min(energy*general.FROM_RF, energyNeeded); if(!simulate) { setEnergy(theItem, getEnergy(theItem) + toReceive); } return (int)Math.round(toReceive*general.TO_RF); } return 0; } @Override public int extractEnergy(ItemStack theItem, int energy, boolean simulate) { if(canSend(theItem)) { double energyRemaining = getEnergy(theItem); double toSend = Math.min((energy*general.FROM_RF), energyRemaining); if(!simulate) { setEnergy(theItem, getEnergy(theItem) - toSend); } return (int)Math.round(toSend*general.TO_RF); } return 0; } @Override public int getEnergyStored(ItemStack theItem) { return (int)Math.round(getEnergy(theItem)*general.TO_RF); } @Override public int getMaxEnergyStored(ItemStack theItem) { return (int)Math.round(getMaxEnergy(theItem)*general.TO_RF); } @Override public boolean showDurabilityBar(ItemStack stack) { return true; } @Override public double getDurabilityForDisplay(ItemStack stack) { return 1D-(getEnergy(stack)/getMaxEnergy(stack)); } @Override @Method(modid = "IC2") public IElectricItemManager getManager(ItemStack itemStack) { return IC2ItemManager.getManager(this); } @SubscribeEvent public void onEntityAttacked(LivingAttackEvent event) { EntityLivingBase base = event.getEntityLiving(); ItemStack stack = base.getItemStackFromSlot(EntityEquipmentSlot.FEET); if(stack != null && stack.getItem() instanceof ItemFreeRunners) { ItemFreeRunners boots = (ItemFreeRunners)stack.getItem(); if(boots.getEnergy(stack) > 0 && event.getSource() == DamageSource.fall) { boots.setEnergy(stack, boots.getEnergy(stack)-event.getAmount()*50); event.setCanceled(true); } } } @Override public ICapabilityProvider initCapabilities(ItemStack stack, NBTTagCompound nbt) { return new ItemCapabilityWrapper(stack, new TeslaItemWrapper()); } }