package mekanism.tools.client;
import mekanism.client.render.MekanismRenderer;
import mekanism.tools.common.ToolsCommonProxy;
import mekanism.tools.common.ToolsItems;
import net.minecraft.item.Item;
public class ToolsClientProxy extends ToolsCommonProxy
{
@Override
public void registerItemRenders()
{
//Vanilla Material Paxels
registerItemRender(ToolsItems.WoodPaxel);
registerItemRender(ToolsItems.StonePaxel);
registerItemRender(ToolsItems.IronPaxel);
registerItemRender(ToolsItems.DiamondPaxel);
registerItemRender(ToolsItems.GoldPaxel);
//Glowstone Items
registerItemRender(ToolsItems.GlowstonePaxel);
registerItemRender(ToolsItems.GlowstonePickaxe);
registerItemRender(ToolsItems.GlowstoneAxe);
registerItemRender(ToolsItems.GlowstoneShovel);
registerItemRender(ToolsItems.GlowstoneHoe);
registerItemRender(ToolsItems.GlowstoneSword);
registerItemRender(ToolsItems.GlowstoneHelmet);
registerItemRender(ToolsItems.GlowstoneChestplate);
registerItemRender(ToolsItems.GlowstoneLeggings);
registerItemRender(ToolsItems.GlowstoneBoots);
//Bronze Items
registerItemRender(ToolsItems.BronzePaxel);
registerItemRender(ToolsItems.BronzePickaxe);
registerItemRender(ToolsItems.BronzeAxe);
registerItemRender(ToolsItems.BronzeShovel);
registerItemRender(ToolsItems.BronzeHoe);
registerItemRender(ToolsItems.BronzeSword);
registerItemRender(ToolsItems.BronzeHelmet);
registerItemRender(ToolsItems.BronzeChestplate);
registerItemRender(ToolsItems.BronzeLeggings);
registerItemRender(ToolsItems.BronzeBoots);
//Osmium Items
registerItemRender(ToolsItems.OsmiumPaxel);
registerItemRender(ToolsItems.OsmiumPickaxe);
registerItemRender(ToolsItems.OsmiumAxe);
registerItemRender(ToolsItems.OsmiumShovel);
registerItemRender(ToolsItems.OsmiumHoe);
registerItemRender(ToolsItems.OsmiumSword);
registerItemRender(ToolsItems.OsmiumHelmet);
registerItemRender(ToolsItems.OsmiumChestplate);
registerItemRender(ToolsItems.OsmiumLeggings);
registerItemRender(ToolsItems.OsmiumBoots);
//Obsidian Items
registerItemRender(ToolsItems.ObsidianPaxel);
registerItemRender(ToolsItems.ObsidianPickaxe);
registerItemRender(ToolsItems.ObsidianAxe);
registerItemRender(ToolsItems.ObsidianShovel);
registerItemRender(ToolsItems.ObsidianHoe);
registerItemRender(ToolsItems.ObsidianSword);
registerItemRender(ToolsItems.ObsidianHelmet);
registerItemRender(ToolsItems.ObsidianChestplate);
registerItemRender(ToolsItems.ObsidianLeggings);
registerItemRender(ToolsItems.ObsidianBoots);
//Lazuli Items
registerItemRender(ToolsItems.LazuliPaxel);
registerItemRender(ToolsItems.LazuliPickaxe);
registerItemRender(ToolsItems.LazuliAxe);
registerItemRender(ToolsItems.LazuliShovel);
registerItemRender(ToolsItems.LazuliHoe);
registerItemRender(ToolsItems.LazuliSword);
registerItemRender(ToolsItems.LazuliHelmet);
registerItemRender(ToolsItems.LazuliChestplate);
registerItemRender(ToolsItems.LazuliLeggings);
registerItemRender(ToolsItems.LazuliBoots);
//Steel Items
registerItemRender(ToolsItems.SteelPaxel);
registerItemRender(ToolsItems.SteelPickaxe);
registerItemRender(ToolsItems.SteelAxe);
registerItemRender(ToolsItems.SteelShovel);
registerItemRender(ToolsItems.SteelHoe);
registerItemRender(ToolsItems.SteelSword);
registerItemRender(ToolsItems.SteelHelmet);
registerItemRender(ToolsItems.SteelChestplate);
registerItemRender(ToolsItems.SteelLeggings);
registerItemRender(ToolsItems.SteelBoots);
}
public void registerItemRender(Item item)
{
MekanismRenderer.registerItemRender("mekanismtools", item);
}
}