package mekanism.tools.client; import mekanism.client.render.MekanismRenderer; import mekanism.tools.common.ToolsCommonProxy; import mekanism.tools.common.ToolsItems; import net.minecraft.item.Item; public class ToolsClientProxy extends ToolsCommonProxy { @Override public void registerItemRenders() { //Vanilla Material Paxels registerItemRender(ToolsItems.WoodPaxel); registerItemRender(ToolsItems.StonePaxel); registerItemRender(ToolsItems.IronPaxel); registerItemRender(ToolsItems.DiamondPaxel); registerItemRender(ToolsItems.GoldPaxel); //Glowstone Items registerItemRender(ToolsItems.GlowstonePaxel); registerItemRender(ToolsItems.GlowstonePickaxe); registerItemRender(ToolsItems.GlowstoneAxe); registerItemRender(ToolsItems.GlowstoneShovel); registerItemRender(ToolsItems.GlowstoneHoe); registerItemRender(ToolsItems.GlowstoneSword); registerItemRender(ToolsItems.GlowstoneHelmet); registerItemRender(ToolsItems.GlowstoneChestplate); registerItemRender(ToolsItems.GlowstoneLeggings); registerItemRender(ToolsItems.GlowstoneBoots); //Bronze Items registerItemRender(ToolsItems.BronzePaxel); registerItemRender(ToolsItems.BronzePickaxe); registerItemRender(ToolsItems.BronzeAxe); registerItemRender(ToolsItems.BronzeShovel); registerItemRender(ToolsItems.BronzeHoe); registerItemRender(ToolsItems.BronzeSword); registerItemRender(ToolsItems.BronzeHelmet); registerItemRender(ToolsItems.BronzeChestplate); registerItemRender(ToolsItems.BronzeLeggings); registerItemRender(ToolsItems.BronzeBoots); //Osmium Items registerItemRender(ToolsItems.OsmiumPaxel); registerItemRender(ToolsItems.OsmiumPickaxe); registerItemRender(ToolsItems.OsmiumAxe); registerItemRender(ToolsItems.OsmiumShovel); registerItemRender(ToolsItems.OsmiumHoe); registerItemRender(ToolsItems.OsmiumSword); registerItemRender(ToolsItems.OsmiumHelmet); registerItemRender(ToolsItems.OsmiumChestplate); registerItemRender(ToolsItems.OsmiumLeggings); registerItemRender(ToolsItems.OsmiumBoots); //Obsidian Items registerItemRender(ToolsItems.ObsidianPaxel); registerItemRender(ToolsItems.ObsidianPickaxe); registerItemRender(ToolsItems.ObsidianAxe); registerItemRender(ToolsItems.ObsidianShovel); registerItemRender(ToolsItems.ObsidianHoe); registerItemRender(ToolsItems.ObsidianSword); registerItemRender(ToolsItems.ObsidianHelmet); registerItemRender(ToolsItems.ObsidianChestplate); registerItemRender(ToolsItems.ObsidianLeggings); registerItemRender(ToolsItems.ObsidianBoots); //Lazuli Items registerItemRender(ToolsItems.LazuliPaxel); registerItemRender(ToolsItems.LazuliPickaxe); registerItemRender(ToolsItems.LazuliAxe); registerItemRender(ToolsItems.LazuliShovel); registerItemRender(ToolsItems.LazuliHoe); registerItemRender(ToolsItems.LazuliSword); registerItemRender(ToolsItems.LazuliHelmet); registerItemRender(ToolsItems.LazuliChestplate); registerItemRender(ToolsItems.LazuliLeggings); registerItemRender(ToolsItems.LazuliBoots); //Steel Items registerItemRender(ToolsItems.SteelPaxel); registerItemRender(ToolsItems.SteelPickaxe); registerItemRender(ToolsItems.SteelAxe); registerItemRender(ToolsItems.SteelShovel); registerItemRender(ToolsItems.SteelHoe); registerItemRender(ToolsItems.SteelSword); registerItemRender(ToolsItems.SteelHelmet); registerItemRender(ToolsItems.SteelChestplate); registerItemRender(ToolsItems.SteelLeggings); registerItemRender(ToolsItems.SteelBoots); } public void registerItemRender(Item item) { MekanismRenderer.registerItemRender("mekanismtools", item); } }