package mekanism.client.gui; import mekanism.client.gui.element.GuiSecurityTab; import mekanism.common.inventory.InventoryPersonalChest; import mekanism.common.inventory.container.ContainerPersonalChest; import mekanism.common.tile.TileEntityPersonalChest; import mekanism.common.util.LangUtils; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.entity.player.InventoryPlayer; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiPersonalChest extends GuiMekanism { public TileEntityPersonalChest tileEntity; public GuiPersonalChest(InventoryPlayer inventory, TileEntityPersonalChest tentity) { super(tentity, new ContainerPersonalChest(inventory, tentity, null, true)); xSize+=26; ySize+=64; tileEntity = tentity; guiElements.add(new GuiSecurityTab(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiPersonalChest.png"))); } public GuiPersonalChest(InventoryPlayer inventory, InventoryPersonalChest inv) { super(new ContainerPersonalChest(inventory, null, inv, false)); xSize+=26; ySize+=64; guiElements.add(new GuiSecurityTab(this, MekanismUtils.getResource(ResourceType.GUI, "GuiPersonalChest.png"), inv.currentHand)); } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { int xAxis = (mouseX - (width - xSize) / 2); int yAxis = (mouseY - (height - ySize) / 2); fontRendererObj.drawString(LangUtils.localize("tile.MachineBlock.PersonalChest.name"), 8, 6, 0x404040); fontRendererObj.drawString(LangUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040); super.drawGuiContainerForegroundLayer(mouseX, mouseY); } @Override protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) { mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiPersonalChest.png")); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int guiWidth = (width - xSize) / 2; int guiHeight = (height - ySize) / 2; drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); int xAxis = (mouseX - (width - xSize) / 2); int yAxis = (mouseY - (height - ySize) / 2); super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY); } }