package mekanism.common.tile; import io.netty.buffer.ByteBuf; import java.util.ArrayList; import java.util.EnumSet; import mekanism.api.Coord4D; import mekanism.api.MekanismConfig.general; import mekanism.api.MekanismConfig.usage; import mekanism.api.Range4D; import mekanism.common.Mekanism; import mekanism.common.base.IActiveState; import mekanism.common.base.IBoundingBlock; import mekanism.common.base.IRedstoneControl; import mekanism.common.block.states.BlockStateMachine; import mekanism.common.network.PacketTileEntity.TileEntityMessage; import mekanism.common.security.ISecurityTile; import mekanism.common.tile.component.TileComponentSecurity; import mekanism.common.util.ChargeUtils; import mekanism.common.util.MekanismUtils; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.AxisAlignedBB; import net.minecraftforge.fml.common.FMLCommonHandler; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class TileEntitySeismicVibrator extends TileEntityElectricBlock implements IActiveState, IRedstoneControl, ISecurityTile, IBoundingBlock { public boolean isActive; public boolean clientActive; public int updateDelay; public int clientPiston; public RedstoneControl controlType = RedstoneControl.DISABLED; public TileComponentSecurity securityComponent = new TileComponentSecurity(this); public TileEntitySeismicVibrator() { super("SeismicVibrator", BlockStateMachine.MachineType.SEISMIC_VIBRATOR.baseEnergy); inventory = new ItemStack[1]; } @Override public void onUpdate() { super.onUpdate(); if(worldObj.isRemote) { if(isActive) { clientPiston++; } if(updateDelay > 0) { updateDelay--; if(updateDelay == 0 && clientActive != isActive) { isActive = clientActive; MekanismUtils.updateBlock(worldObj, getPos()); } } } else { if(updateDelay > 0) { updateDelay--; if(updateDelay == 0 && clientActive != isActive) { Mekanism.packetHandler.sendToReceivers(new TileEntityMessage(Coord4D.get(this), getNetworkedData(new ArrayList<Object>())), new Range4D(Coord4D.get(this))); } } ChargeUtils.discharge(0, this); if(MekanismUtils.canFunction(this) && getEnergy() >= usage.seismicVibratorUsage) { setActive(true); setEnergy(getEnergy()- usage.seismicVibratorUsage); } else { setActive(false); } } if(getActive()) { Mekanism.activeVibrators.add(Coord4D.get(this)); } else { Mekanism.activeVibrators.remove(Coord4D.get(this)); } } @Override public void invalidate() { super.invalidate(); Mekanism.activeVibrators.remove(Coord4D.get(this)); } @Override public NBTTagCompound writeToNBT(NBTTagCompound nbtTags) { super.writeToNBT(nbtTags); nbtTags.setBoolean("isActive", isActive); nbtTags.setInteger("controlType", controlType.ordinal()); return nbtTags; } @Override public void readFromNBT(NBTTagCompound nbtTags) { super.readFromNBT(nbtTags); clientActive = isActive = nbtTags.getBoolean("isActive"); controlType = RedstoneControl.values()[nbtTags.getInteger("controlType")]; } @Override public void handlePacketData(ByteBuf dataStream) { super.handlePacketData(dataStream); if(FMLCommonHandler.instance().getEffectiveSide().isClient()) { clientActive = dataStream.readBoolean(); controlType = RedstoneControl.values()[dataStream.readInt()]; if(updateDelay == 0 && clientActive != isActive) { updateDelay = general.UPDATE_DELAY; isActive = clientActive; MekanismUtils.updateBlock(worldObj, getPos()); } } } @Override public ArrayList<Object> getNetworkedData(ArrayList<Object> data) { super.getNetworkedData(data); data.add(isActive); data.add(controlType.ordinal()); return data; } @Override public void setActive(boolean active) { isActive = active; if(clientActive != active && updateDelay == 0) { Mekanism.packetHandler.sendToReceivers(new TileEntityMessage(Coord4D.get(this), getNetworkedData(new ArrayList<Object>())), new Range4D(Coord4D.get(this))); updateDelay = 10; clientActive = active; } } @Override public boolean getActive() { return isActive; } @Override public boolean renderUpdate() { return false; } @Override public boolean lightUpdate() { return true; } @Override public boolean canSetFacing(int facing) { return facing != 0 && facing != 1; } @Override public RedstoneControl getControlType() { return controlType; } @Override public EnumSet<EnumFacing> getConsumingSides() { return EnumSet.of(facing.getOpposite()); } @Override public void setControlType(RedstoneControl type) { controlType = type; MekanismUtils.saveChunk(this); } @Override public boolean canPulse() { return false; } @Override public TileComponentSecurity getSecurity() { return securityComponent; } @Override public void onPlace() { MekanismUtils.makeBoundingBlock(worldObj, getPos().up(), Coord4D.get(this)); } @Override public void onBreak() { worldObj.setBlockToAir(getPos().up()); worldObj.setBlockToAir(getPos()); } @Override @SideOnly(Side.CLIENT) public AxisAlignedBB getRenderBoundingBox() { return INFINITE_EXTENT_AABB; } }