package mekanism.common.inventory.container; import mekanism.common.entity.EntityRobit; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ContainerRepair; import net.minecraft.util.math.BlockPos; public class ContainerRobitRepair extends ContainerRepair { public EntityRobit robit; public ContainerRobitRepair(InventoryPlayer inventory, EntityRobit entity) { super(inventory, entity.worldObj, BlockPos.ORIGIN, inventory.player); robit = entity; } @Override public boolean canInteractWith(EntityPlayer entityplayer) { return !robit.isDead; } }