package mekanism.common.inventory.container;
import mekanism.common.entity.EntityRobit;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ContainerRepair;
import net.minecraft.util.math.BlockPos;
public class ContainerRobitRepair extends ContainerRepair
{
public EntityRobit robit;
public ContainerRobitRepair(InventoryPlayer inventory, EntityRobit entity)
{
super(inventory, entity.worldObj, BlockPos.ORIGIN, inventory.player);
robit = entity;
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer)
{
return !robit.isDead;
}
}