package mekanism.client.sound;
import mekanism.client.ClientTickHandler;
import mekanism.common.item.ItemJetpack;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class JetpackSound extends PlayerSound
{
public JetpackSound(EntityPlayer player)
{
super(player, new ResourceLocation("mekanism", "item.jetpack"));
setFadeIn(10);
setFadeOut(5);
}
@Override
public boolean isDonePlaying()
{
return donePlaying;
}
@Override
public boolean shouldPlaySound()
{
return hasJetpack(player) && ClientTickHandler.isJetpackOn(player);
}
private boolean hasJetpack(EntityPlayer player)
{
return player.inventory.armorInventory[2] != null && player.inventory.armorInventory[2].getItem() instanceof ItemJetpack;
}
}