package mekanism.client.render.tileentity;
import mekanism.api.Coord4D;
import mekanism.common.tile.TileEntityBin;
import mekanism.common.util.LangUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderBin extends TileEntitySpecialRenderer<TileEntityBin>
{
private final RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
@Override
public void renderTileEntityAt(TileEntityBin tileEntity, double x, double y, double z, float partialTick, int destroyStage)
{
Coord4D obj = Coord4D.get(tileEntity).offset(tileEntity.facing);
if(obj.getBlockState(tileEntity.getWorld()).isSideSolid(tileEntity.getWorld(), obj.getPos(), tileEntity.facing.getOpposite()))
{
return;
}
render(tileEntity.facing, tileEntity.itemType, tileEntity.clientAmount, true, x, y, z);
}
public void render(EnumFacing facing, ItemStack itemType, int clientAmount, boolean text, double x, double y, double z)
{
String amount = "";
if(itemType != null)
{
amount = Integer.toString(clientAmount);
if(clientAmount == Integer.MAX_VALUE)
{
amount = LangUtils.localize("gui.infinite");
}
}
if(itemType != null)
{
GlStateManager.pushMatrix();
switch(facing)
{
case NORTH:
GL11.glTranslated(x + 0.73, y + 0.83, z - 0.0001);
break;
case SOUTH:
GL11.glTranslated(x + 0.27, y + 0.83, z + 1.0001);
GlStateManager.rotate(180, 0, 1, 0);
break;
case WEST:
GL11.glTranslated(x - 0.0001, y + 0.83, z + 0.27);
GlStateManager.rotate(90, 0, 1, 0);
break;
case EAST:
GL11.glTranslated(x + 1.0001, y + 0.83, z + 0.73);
GlStateManager.rotate(-90, 0, 1, 0);
break;
default:
break;
}
float scale = 0.03125F;
float scaler = 0.9F;
GlStateManager.scale(scale*scaler, scale*scaler, -0.0001F);
GlStateManager.rotate(180, 0, 0, 1);
renderItem.renderItemAndEffectIntoGUI(itemType, 0, 0);
GlStateManager.popMatrix();
}
if(text && !amount.equals(""))
{
renderText(amount, facing, 0.02F, x, y - 0.3725F, z);
}
}
@SuppressWarnings("incomplete-switch")
private void renderText(String text, EnumFacing side, float maxScale, double x, double y, double z)
{
GlStateManager.pushMatrix();
GlStateManager.doPolygonOffset(-10, -10);
GlStateManager.enablePolygonOffset();
float displayWidth = 1 - (2 / 16);
float displayHeight = 1 - (2 / 16);
GlStateManager.translate(x, y, z);
switch(side)
{
case SOUTH:
GlStateManager.translate(0, 1, 0);
GlStateManager.rotate(0, 0, 1, 0);
GlStateManager.rotate(90, 1, 0, 0);
break;
case NORTH:
GlStateManager.translate(1, 1, 1);
GlStateManager.rotate(180, 0, 1, 0);
GlStateManager.rotate(90, 1, 0, 0);
break;
case EAST:
GlStateManager.translate(0, 1, 1);
GlStateManager.rotate(90, 0, 1, 0);
GlStateManager.rotate(90, 1, 0, 0);
break;
case WEST:
GlStateManager.translate(1, 1, 0);
GlStateManager.rotate(-90, 0, 1, 0);
GlStateManager.rotate(90, 1, 0, 0);
break;
}
GlStateManager.translate(displayWidth / 2, 1F, displayHeight / 2);
GlStateManager.rotate(-90, 1, 0, 0);
FontRenderer fontRenderer = getFontRenderer();
int requiredWidth = Math.max(fontRenderer.getStringWidth(text), 1);
int lineHeight = fontRenderer.FONT_HEIGHT + 2;
int requiredHeight = lineHeight * 1;
float scaler = 0.4F;
float scaleX = (displayWidth / requiredWidth);
float scale = scaleX * scaler;
if(maxScale > 0)
{
scale = Math.min(scale, maxScale);
}
GlStateManager.scale(scale, -scale, scale);
GlStateManager.depthMask(false);
int realHeight = (int)Math.floor(displayHeight / scale);
int realWidth = (int)Math.floor(displayWidth / scale);
int offsetX = (realWidth - requiredWidth) / 2;
int offsetY = (realHeight - requiredHeight) / 2;
GlStateManager.disableLighting();
fontRenderer.drawString("\u00a7f" + text, offsetX - (realWidth / 2), 1 + offsetY - (realHeight / 2), 1);
GlStateManager.enableLighting();
GlStateManager.depthMask(true);
GlStateManager.disablePolygonOffset();
GlStateManager.popMatrix();
}
}