package mekanism.client.render.tileentity; import mekanism.api.Coord4D; import mekanism.common.tile.TileEntityBin; import mekanism.common.util.LangUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.RenderItem; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RenderBin extends TileEntitySpecialRenderer<TileEntityBin> { private final RenderItem renderItem = Minecraft.getMinecraft().getRenderItem(); @Override public void renderTileEntityAt(TileEntityBin tileEntity, double x, double y, double z, float partialTick, int destroyStage) { Coord4D obj = Coord4D.get(tileEntity).offset(tileEntity.facing); if(obj.getBlockState(tileEntity.getWorld()).isSideSolid(tileEntity.getWorld(), obj.getPos(), tileEntity.facing.getOpposite())) { return; } render(tileEntity.facing, tileEntity.itemType, tileEntity.clientAmount, true, x, y, z); } public void render(EnumFacing facing, ItemStack itemType, int clientAmount, boolean text, double x, double y, double z) { String amount = ""; if(itemType != null) { amount = Integer.toString(clientAmount); if(clientAmount == Integer.MAX_VALUE) { amount = LangUtils.localize("gui.infinite"); } } if(itemType != null) { GlStateManager.pushMatrix(); switch(facing) { case NORTH: GL11.glTranslated(x + 0.73, y + 0.83, z - 0.0001); break; case SOUTH: GL11.glTranslated(x + 0.27, y + 0.83, z + 1.0001); GlStateManager.rotate(180, 0, 1, 0); break; case WEST: GL11.glTranslated(x - 0.0001, y + 0.83, z + 0.27); GlStateManager.rotate(90, 0, 1, 0); break; case EAST: GL11.glTranslated(x + 1.0001, y + 0.83, z + 0.73); GlStateManager.rotate(-90, 0, 1, 0); break; default: break; } float scale = 0.03125F; float scaler = 0.9F; GlStateManager.scale(scale*scaler, scale*scaler, -0.0001F); GlStateManager.rotate(180, 0, 0, 1); renderItem.renderItemAndEffectIntoGUI(itemType, 0, 0); GlStateManager.popMatrix(); } if(text && !amount.equals("")) { renderText(amount, facing, 0.02F, x, y - 0.3725F, z); } } @SuppressWarnings("incomplete-switch") private void renderText(String text, EnumFacing side, float maxScale, double x, double y, double z) { GlStateManager.pushMatrix(); GlStateManager.doPolygonOffset(-10, -10); GlStateManager.enablePolygonOffset(); float displayWidth = 1 - (2 / 16); float displayHeight = 1 - (2 / 16); GlStateManager.translate(x, y, z); switch(side) { case SOUTH: GlStateManager.translate(0, 1, 0); GlStateManager.rotate(0, 0, 1, 0); GlStateManager.rotate(90, 1, 0, 0); break; case NORTH: GlStateManager.translate(1, 1, 1); GlStateManager.rotate(180, 0, 1, 0); GlStateManager.rotate(90, 1, 0, 0); break; case EAST: GlStateManager.translate(0, 1, 1); GlStateManager.rotate(90, 0, 1, 0); GlStateManager.rotate(90, 1, 0, 0); break; case WEST: GlStateManager.translate(1, 1, 0); GlStateManager.rotate(-90, 0, 1, 0); GlStateManager.rotate(90, 1, 0, 0); break; } GlStateManager.translate(displayWidth / 2, 1F, displayHeight / 2); GlStateManager.rotate(-90, 1, 0, 0); FontRenderer fontRenderer = getFontRenderer(); int requiredWidth = Math.max(fontRenderer.getStringWidth(text), 1); int lineHeight = fontRenderer.FONT_HEIGHT + 2; int requiredHeight = lineHeight * 1; float scaler = 0.4F; float scaleX = (displayWidth / requiredWidth); float scale = scaleX * scaler; if(maxScale > 0) { scale = Math.min(scale, maxScale); } GlStateManager.scale(scale, -scale, scale); GlStateManager.depthMask(false); int realHeight = (int)Math.floor(displayHeight / scale); int realWidth = (int)Math.floor(displayWidth / scale); int offsetX = (realWidth - requiredWidth) / 2; int offsetY = (realHeight - requiredHeight) / 2; GlStateManager.disableLighting(); fontRenderer.drawString("\u00a7f" + text, offsetX - (realWidth / 2), 1 + offsetY - (realHeight / 2), 1); GlStateManager.enableLighting(); GlStateManager.depthMask(true); GlStateManager.disablePolygonOffset(); GlStateManager.popMatrix(); } }